GJ, tell all the lurkers how bitchin this map is going to be.
[LURKERS] PB27 Map & Lurking: Walking in a :weed: wonderland
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I get the feeling Tasunke will flake out in 3 months. Actually, I think I'll stay unspoiled in this one just in case.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(August 10th, 2015, 22:06)Qgqqqqq Wrote: I get the feeling Tasunke will flake out in 3 months. Actually, I think I'll stay unspoiled in this one just in case. No worries, shouldn't Catwalk be sauntering back in here by then? (If you are going to go unspoiled don't forget to unsubscribe from email alerts :P) Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
I don't get email alerts, I'm just pedantic about checking "Today's Posts" every 2.5 minutes
(And obviously, I'm about to stop.)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Well, you've a lot of time to make it, since the PB18 fallout has only just begun and the discussions about gifting, trading and diplo will take weeks to resolve, if ever.
(August 11th, 2015, 07:18)ipecac Wrote: Well, you've a lot of time to make it, since the PB18 fallout has only just begun and the discussions about gifting, trading and diplo will take weeks to resolve, if ever. I think an ideal solution would be more spelled out rules, and with a game this large have it decided by an admin instead of trying to vote on each option individually.
I nominate BRick as Game Czar and Rule Supremo.
Also, we'll probably need a lurker thread for those not participating in the PB18 lurker thread.
Game Rules and Settings: [Draft]
Host: Caledorn Admin: BRickAstley (and a sub-admin or two for if I'm not immediately available). Map maker: German Joey & BRickAstley Starting date: When the map and picks are done. Mod: RBmod's latest version. Minor tweaks are cooked up in the RBmod thread so please check things from there. Leaders/civs: 'PB13' Method - Random roll - Players have 2 chances to pass - Can't pass 3rd roll. All passed leaders/civs come back to rerolling rounds. Difficulty: Monarch Speed: Normal Vassals: off TT: off Map Trading: off Huts: on Events: off Barbs: off Espionage: on Diplomacy: "AI-diplo"
Double moves: "Don't be a jerk."
Other: * This version of the mod disables city trades. Cities are still viewable in the diplomacy window, but are 'redded' out as in single player games, and are therefore unable to be selected into the active trade window. * Turns, at least in the first 100+, will be played within a 26 hour period. Anything not played will be covered ideally by a roving sub, either set up beforehand or just taken over. If you and the lurker-helpers miss, you miss. If you think you might have time of possible missing turns, please leave plans in your game thread. This is necessary to keep the game moving, because with such a large roster, pausing for everyone will kill the game. |