Well, I've been out of town all week, so unfortunately have no access to my machine to get a report written before Friday. I did have a lot of fun with this game - much thanks to Arathorn! - and achieved an 1888 launch with a largely peaceful game. The only war was Khan eating Roosevelt with me along for mutual military points, then a later mutual unit destruction stalemate I arranged between Khan and Qin.
Lacking a culture slider, I struggled with happiness and thus hit the financial wall at the six city point for about fifty turns, which definitely slowed me down compared to Sulla. I made good use of State Property+Pacifism for several late game GA's to catch up somewhat, but lacking aluminum, having the "building research" option unavailable, and not being able to build the Space Elevator in my Ironworks city made building the ship feel like pulling teeth.
Curious about the value of war vs peace, I played another game to take advantage of war chariots, conquering the Inca quite early and later much of Qin's land with help from Khan, and ended up with a.... 1888 launch!
Lacking a culture slider, I struggled with happiness and thus hit the financial wall at the six city point for about fifty turns, which definitely slowed me down compared to Sulla. I made good use of State Property+Pacifism for several late game GA's to catch up somewhat, but lacking aluminum, having the "building research" option unavailable, and not being able to build the Space Elevator in my Ironworks city made building the ship feel like pulling teeth.
Curious about the value of war vs peace, I played another game to take advantage of war chariots, conquering the Inca quite early and later much of Qin's land with help from Khan, and ended up with a.... 1888 launch!