In the mod, each unit eats 0.5 food, so each food maintains two units.
However, if you are low on food, you only lose one unit for each missing food - which is inconsistent with the actual cost.
Should I fix this to lose two units for each missing food? (losing units this way is quite annoying so I didn't bother so far.)
However, if you are low on food, you only lose one unit for each missing food - which is inconsistent with the actual cost.
Should I fix this to lose two units for each missing food? (losing units this way is quite annoying so I didn't bother so far.)