Game Rules and Settings:
Server: pb.zulan.net:2049
Game tracker: http://civ.zulan.net/pbspy/game/91/
Game Host unified tech thread (for all Zanth/Ramkhamhaeng hosted games):
http://www.realmsbeyond.net/forums/showt...p?tid=9510
Host: Zanth/Ramkhamhaeng
Admins for pauses, timer changes, etc: Ramkhamhaeng, Cornflakes, superdeath, Charriu, RefSteel
Map maker: RefSteel
Starting date: April 8, 2020
Mod: RtR_BugBeta_0.10
Mod Changelog: Based on the changelog here but with additional changes noted below.
Turn Timer: 24 hours (turn timer adjusted so each turn is 24 hours in real life)
Fix for unblocking of other players and faster login: http://www.realmsbeyond.net/forums/showt...#pid703171
Rules:
Signups (in snake pick order):
On pauses:
If anything missing, please post and it can be added.
(Post format mostly stolen from Krill's for PB46)
Server: pb.zulan.net:2049
Game tracker: http://civ.zulan.net/pbspy/game/91/
Game Host unified tech thread (for all Zanth/Ramkhamhaeng hosted games):
http://www.realmsbeyond.net/forums/showt...p?tid=9510
Host: Zanth/Ramkhamhaeng
Admins for pauses, timer changes, etc: Ramkhamhaeng, Cornflakes, superdeath, Charriu, RefSteel
Map maker: RefSteel
Starting date: April 8, 2020
Mod: RtR_BugBeta_0.10
Mod Changelog: Based on the changelog here but with additional changes noted below.
Turn Timer: 24 hours (turn timer adjusted so each turn is 24 hours in real life)
Fix for unblocking of other players and faster login: http://www.realmsbeyond.net/forums/showt...#pid703171
Rules:
Quote:1) Mod Changes (vs. 4.1.1.6 from PB46 + latest BUG)
- privateers ---> optics+engineering
- crossbows ---> back to vanilla
- trebuchets ---> back to engineering
- map trading ON at Paper
- Leave treaty length at 5 turns
- Native America start techs ---> Agriculture + Hunting
- Native Ameerican Totem Pole tech prereq ---> Archery
2) In-game options
- Map size: Standard
- Difficulty: Monarch
- Speed: Normal
- Era: Ancient
- No tech trading
- Barbarians on
- Events on
- No tribal villages
- No vassal states
3) House rules
- Standard no double moves / don't be a jerk / no clock games
- Spies allowed
- War/peace allowed
Signups (in snake pick order):
Quote:1) Commodore - BOUDICA of JAPAN
2) Raskolnikov / Rusten - CATHERINE of CARTHAGE
3) Cornflakes / giraflorens - NAPOLEON of BABYLON
4) Mr. Cairo - MEHMED of PERSIA
5) Elkad - JOAO of KHMER
6) Fintourist / et al - ISABELLA of INCA
7) Superdeath / GKC - STALIN of ROME
8) Ruff_Hi - MONTEZUMA of NORTH AMERICAN ABORIGINAL PEOPLES
9) Miguelito / pindicator - JUSTINIAN of INDIA
On pauses:
(February 25th, 2018, 22:20)BRickAstley Wrote: As an impartial observer, I would say everyone should put their password in the first post of their thread no matter what (no one has ever used that to cheat here, and if they did it's obvious and we'll reload. And then either:
1) explicitly state in their first post they don't mind a global lurker coming in and making basic common sense moves, if they are still left to play with under an hour to go
OR
2) if you don't want to do the above, but occasionally need a lurker to cover, post here ahead of time and give specific instructions in your thread. If you forget tough noogies, you lose your moves this turn.
I would advise against pauses if at all possible this early on, the game needs to keep moving. And this can all be revisited later when player count thins and empire size balloons
If anything missing, please post and it can be added.
(Post format mostly stolen from Krill's for PB46)