Thought it would be easier to post thoughts in one thread here rather than try to read comments in every person's thread.
PB43 Postgame
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I am curious about the state of people's finances, not right at the end, but in the build-up, before Cornflakes was fully conquered. I'm wondering because of a post I read in SD's thread:
https://www.realmsbeyond.net/forums/show...#pid720681 The bit about how I was paying around 50 gold/turn for peace to each of wetbandit, JR4, and DZ while still making 1000+ gold/turn while saving cash and having the most power. And one of JR4's last post before the game ended about losing gold at 20% on the science slider. I know I had the only Shrine in the game and the religious trio of wonders, which helped a lot in my expenses, but I was wondering what kind of infrastructure did people build in their cities? Pretty much all of my cities had the full set of gold and science multiplier buildings: Grocers, Markets, Banks, Libraries, Universities, Observatories. Only my little cities (Athens, Sparta), and Vanillaisis (which was actually my main hammer city, which is why I built so many Wonders there and it became one of my Legendary candidates) didn't have all of that (altough I ended up building a Uni and Academy there just for the extra culture). I know my GNP in the demos was on top for most of the last 50-100 turns, but I don't know how much of that was Culture. I also wonder if anyone was noticing as I spread all the different religions throughout my cities to build the Cathedrals, I remember worrying about that, not wanting to trigger a dogpile, and so doing it gradually, instead of all at once. Or was my culture attempt already obvious by then?
At the final turn, finances were.. terrible. We were losing gold at max tax. And that`s not a good sign. It shows how expensive it is having units outside of your borders. Also, this game had a pretty high difficulty level and emperor maintenance is no joke.
@Mr. Cairo: I think that your culture attempt was fairly transparent and I had been aware of it for a long time. The F8 screen clearly suggested that you wanted to try for a culture win. Actually doing something to stop that was a different matter, though.
I had full EP vision for a long, LONG time so i was of course fully aware, but unable to do anything about it due to my inexperience with modern warfare and my complete blank-wall look at airships.
All my cities except for paris ( a size 18 city with 5 production ) had basically every building built due to my... uh... workshop economy. Only buildings i didnt build were due to the Health problems.
"Superdeath seems to have acquired a rep for aggression somehow.
![]() -Old Harry. PB48.
Re: my finances, I flat-lined my economy and research during turns 80-100 by building many cities but ignoring Cottages early on. I honestly spent about 20 turns deadheading to Alphabet so I could start using production to get back in the tech race. Things got a bit better when I was second to Economics and Free Speech (after wetbandit) but I always found myself about a crucial tech or two behind the leaders despite my best efforts to catch up. Teching got tougher as time went on, so I opted just stop researching altogether and put all my resources into modernizing my military. This was going great until I was met with the kill-or-be-killed nature of Tanks and allowed myself to become a mark on a very crucial turn.
When I went to pick up tech again, it pointless because most of my trade routes were at various percentages of the 150% peace bonus. Definitely something to learn from going forward. Still, it was great to have the game extend to the point where we could get our hands on a lot of new toys we typically never get to use.
Hey I started a thread and didn't post. I suck. Work and pandemic.
I was losing gold at the end of the game when I had my army, but the focus was solely on building units for the last 50+ turns. I didn't run many wealth/research builds, which was a mistake in retrospect to not get Mil Sci and have the option to get commandos. The tech costs for anything beyond industrialism was prohibitive. I think my latest mistake was not moving on DZ or cornflakes earlier when I had comparative advantage in machine guns and siege tech (cannons/arty). I believe in cornflakes' thread there was a theme of discussing the ebb and flow of the game in the context of offline responsibilities. It's certainly no excuse for not winning, but I definitely know my performance and attentiveness to the game is affected by offline events. Hell, I even asked for a sub early on in light of a 500 mile move and I think I messed some things up during that time, such as being subject to getting bullied by Elkad (and paying a huge bribe for peace). I thought the game was interesting and that this type of map would be more fun in an AI diplo setting. I definitely thought the map could use better distribution of health resources as I found myself diplomatically constrained by not having access to wheat and wine. The wheat was killer once factories and coal plants went down. |