Vampires

Work In Progress

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

- Netherspawn - Will not use any attacks other than pure Spectral attacks, meaning skills and weapons are both Spectral damage.

- Biters - Will not use any attacks other than pure Poison attacks, meaning skills and weapons are both Poison damage.

- Boners - Will not use any attacks other than Bone skills, Weapons have to do pure Physical damage.

- May not use attacts from weapons unless weapons deal pure Spectral, Poison or Physical damage according to your faction.

 

Skills
Evoker
Summoner
Afterlife (clvl 25)
Draining the remnants of life energy from nearby corpses reinvigorates the Cabalist.
Afterlife (clvl 1)
Draining the remnants of life energy from nearby corpses reinvigorates the Cabalist.
Drain Life (clvl 15)
The Cabalist heals by draining away the life of healthy foes. While focused on an enemy
Drain Life (clvl 10)
The Cabalist heals by draining away the life of healthy foes. While focused on an enemy
Brom's Curse (clvl 5)
An ancient curse is called upon the Cabalist's enemies that restores a small amount of life to all who attack the marked foes.
Brom's Curse (clvl 20)
An ancient curse is called upon the Cabalist's enemies that restores a small amount of life to all who attack the marked foes.
Elemental Drain (clvl 20)
The Cabalist taps the core essence of the enemy, adopting its ability to withstand elemental attacks.
Elemental Drain (clvl 30)
The Cabalist taps the core essence of the enemy, adopting its ability to withstand elemental attacks.

Spectral Curse (clvl 25)
This devastating curse unleashes its power only upon the death of the Evoker's marks, tearing through nearby enemies with unholy devastation. Affects up to 6 targets.

Blood Surge (clvl 10)
By channeling the dark powers through the Summoner's veins, health is exchanged for arcane power.
Drain Power (clvl 5)
The Evoker reaches into the dark core of the enemy's being and draws upon the energies found there.
 
   
Blink (clvl 20)
The Cabalist momentarily passes through the nether realm, instantly traveling several meters in our world.
Blink (clvl 25)
The Cabalist momentarily passes through the nether realm, instantly traveling several meters in our world.
Word of Fear (clvl 1)
Uttering this command causes demons surrounding the Cabalist to flee in terror.
Word of Fear (clvl 5)
Uttering this command causes demons surrounding the Cabalist to flee in terror.
Arcane Shield (clvl 10)
The surrounding energy that permeates the Burn is warped to bolster the Evoker's shields. The Evoker must remain stationary to maintain this spell.
 
Concentrate Damage (clvl 20)
The Evoker attunes mind and spirit to channel spell energies for maximum effect. The Evoker must remain stationary to maintain this spell.
Blood Link (clvl 5)
The summoner sacrifices up to 40% of current health to a demonic minion.
Dual Focus (clvl 5)
Specialized training allows the Evoker to harness the power of two focus items at once.
Summoning Circle (clvl 15)
The Summoner focuses the dark energies of the netherworld through an arcane symbol of power, granting minions increased fortitude.
 

Summon Witch Doctor (clvl 10)
The Summoner binds a Witch Doctor, commanding it to augument and heal summoned elementals and allies.

Spectral Bolt (clvl 1)
The Evoker fires a bolt of spectral energy that splits several times, reaching its true potential at a distance.
Hand of Nostrum (clvl 15)
The Summoner enchants the Witch Doctor minion with a great mystic regenerative spell.
Spectral Lash (clvl 10)
The Evoker channels the powers of the netherworld into a devastating tendril of spectral energy. While focused on an enemy, costs 16 power per second.
Dominate (clvl 15)
The Summoner orders the Witch Doctor minion to try to take over the mind of an enemy demon.
Spectral Lash Mastery (clvl 25)
Enemies killed by Spectral Lash explode with spectral enery, which can damage and phase nearby enemies.
Summon Warper (clvl 20)
The Summoner enslaves a Warper, binding it to fight against its vile bretheren.
  Spectral Strike (clvl 25)
The Summoner commands the Warper minion to use its dark powers to assail a single enemy.
Demonspine (clvl 5)
The Evoker gathers the bones from fallen fiends and forms a vicious spear that can pierce the hides of multiple demons.
Summon Spectral Elemental (clvl 10)
Conjures an elemental creature from the spectral plane to fight for the Summoner. Reduces the summoner's Power pool by 35.
Bone Shards (clvl 10)
The Evoker casts jagged shards of demonic bone in all directions, stunning and knocking back nearby enemies.
Elemental Nova (clvl 20)
The Summoner taps into the core energy binding the Elemental to this world and unleashes it in an explosive torrent. Each Elemental deals 100% of its normal elemental attack damage to all enemies within 6 m.
Special Effect Attack Strength increased by 100%.
Skullsplitter (clvl 20)
The Evoker throws an imbued skull culled from the corpses of defeated demons that explodes into several diabolical pieces.
Master of the Elements (clvl 30)
Tapping into the Well of Darkness has given the Summoner a better understanding of the powers of the elements, facilitating their conjuring.
   
Venomous Spirit (clvl 5)
The Evoker unleashes a terrifying apparition created from the noxious atmosphere of the Burn. Note:The spirit does toxic damage and has a chance to fear the target. It is able to turn 180 degrees to home in on the target it locked on to. However it moves rather slowly and dissipates when it runs into an obstacle.
 
Venom Armor (clvl 15)
The Evoker draws upon the essence of the underworld, creating an armored covering of deadly poison.
 

Swarm (clvl 25)
The Evoker throws a glass sphere containing a hive of genetically altered wasps. When the sphere bursts, the poisonous swarm is released. Note: Damage and elemental attack dependent on equipped Focus items.

 


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