Welcome to Realms Beyond Neverwinter Nights! Adventure and storytelling has always had a place at Realms Beyond, so the journey to the Forgotten Realms was a natural one. Whether Dungeon Master or player, if you're looking for challenging gameplay and a friendly community, then come with us to the Realms Beyond!

Aug/4-6/2002 - The House of RBN now contains information about the Realms Beyond Neverwinter Module.

Added more tutorial and reference links in the Library. Uploaded the latest DiabloNwN mod by Roland.

Aug/1/2002 - Beam me up, Scotty! So, you want to make a Recall Stone system, do you? Thanks to Warlocke for this nice tutorial completed with working scripts. You can find this gem in our Library's Tomes section :)
Also added How To and Game Play to the Tomes section.
New version of Aribeth.zip portraits is up as of 5pm Aug 1st

Griselda's note- I peeked, and used KoP's portrait guide and template to make a "Diablo" portrait, which is available on the portraits page. Creating a portrait turned out to be a lot simpler, and a lot more fun, than I thought it would be.

July/28-29/2002 - minor update - Links is replaced with Portal. Added new Library section for all things NwN. It will eventually have many sub-sections dealing with stuff not covered in the other sections. Yup, if you peeked, I am going to make a Custom Portrait Guide that I might even include some useful files and macros to make things easier all :)

July 29th - Just uploaded the latest version of Diablo from Roland, and added links to some recommended mods in Modules. Thanks to Warlocke and Charis for the list.

Added "Portrait Collection" section in the Library, and uploaded my first custom portrait for public use :)

July/27/2002 - Tons of updates, tho nothing earth shattering:
New sections are up so we are good to go :) Now I am free to play!
House of RBN - Info about Realms Beyond NwN, servers and other house keeping stuff. Charis' Multiplayer and RBN thoughts is up.
Variants - No hosted variants yet, but take a look anyway to see what the 3 sub-sections are about.
Scripts - will house mostly scripts by RBers, and some from the net as well.
Modules - will house mostly RBers' modules, and links to some of the better ones on the net.
Treatise - Tips and Strategy. First up is Charis' Newbie Guide.
Tales - Empty! Get busy folks ;p

June/26/2002 - In case you have been hiding in the woods, NwN was officially released on June/19/2002. Before you RUN to the store for your own copy of this much anticipated game, I'd like to advise you to check out BioWare's Trouble Shooting FAQ - Know Issues, and preferably scan its Tech Support Forum to see if you meet the system requirements, first... For example, If you use a 3DFX video card, your are screwed. You have been warned, know the price of admission before you plunge. With that said, NwN is getting a warm reception by the RBers :)
Read and participate in NwN discussions at the General Forum or the RBN forum. For starters, check out Charis' NWN Newbie Guide at the RBN forum. Enjoy :)

May/24/2002 - BioWare has launched its Neverwinter Nights Community Site - A full featured site for NwN.
Download the BETA version of the Neverwinter Aurora Toolset. The Toolset provides most of the functionality of the final toolset that will be included in the retail version of Neverwinter Nights. Don't bother to download it from their FilePlanet link unless you like signing up new accounts all over the internet and wait anywhere from 30 minutes to hours in line for download. There's no wait at 3DGamers.com, and no sign up. The connection is fast too at a 65KB/sec :) The file is 241 MB so you might want to start the download before you head to bed.
Introduction for the Toolset can be found here.

Apr/22/2002 - The Neverwinter Nights open limited beta test is now accepting applications! So head over to betatests.net to sign up, or read more detail here first :)

Visit BioWare for the full spill and Neverwinter Nights FAQ for more game info.

Release Date -
"BioWare's new publishing partner, Infogrames, has just announced in their press release that Neverwinter Nights will be launched worldwide in Summer, 2002. We apologize for the delay in getting back to you during the day today - we want to try to clarify this date announcement since so many people have been posting about it on the message boards.

Please understand that we are committed to releasing games when they are finished, polished and ready for the world. For a game as complex, epic and multifaceted as Neverwinter Nights, this is especially the case. The massive scope and flexibility intrinsic in the Toolset, the DM Client and the Official Campaign will be unprecedented in the gaming world and, as a result, we must carefully test every aspect of Neverwinter Nights. With a new publisher, there is a new plan for marketing, QA, localization and distribution...

To that end, BioWare and Infogrames now feel that Summer 2002 (which could mean as early as May or June) is a good conservative estimate of the distribution date - guaranteeing a game worthy of the quality inherent under the titles of Dungeons and Dragons, Infogrames and BioWare. We are still aiming for the same development completion targets that we were aiming for in the past, but Infogrames and BioWare both want to provide a safe target window for the game to be ready in terms of the things that are covered by the publisher working in conjunction with the development team - distribution, localization, marketing and testing."

 

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