Imperium
Five - The Ruins of Tau Cygni
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Sponsor:
Sirian Civilization:
Silicoid
Scenario Concept: The Silicoids present a unique playing experience. We're going to play this one on Average difficulty. The start is, ah, a bit less than ideal. There was only one system in range, and while playtesting, I found a small Artifacts world there. Rather than leave that major dice roll hanging over everybody's head, for a no-brainer "must send the colony ship there" imperative, we're starting this game on turn four! The Ruins of Tau Cygni: Among the ruins we found environment tech. This information is of little direct use to our people, but there are so many interesting discoveries waiting to be found there that our new colony should enjoy fruitful research. Variant Rules: None Scoring: None Comments: Silicoids, the rigors of small map play, the corner start, and the artifacts world combine to add more than enough novelty to this game, compared to our other events so far! I hope you will give it a try. - Sirian
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