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Kin of Albrecht - by Charis
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Cousins and other kinfolk of the poor boy Albrecht have formed a society dedicated to the eradication of Lazarus. Although he has been strong enough to return after many many deaths, the KOA hope that one day a death blow will be final. Others who support their cause but are not kin may play KOA as a role, instead of the full variant.

There are no restriction to class or equipment for the KOA, just one goal - to punish the evil traitor Lazarus. These are the characteristics of the KOA:

-- When they begin their quest they will seek to destroy the friends of Lazarus just as soon as possible. They will enter the dungeon and seek the stairs down to the Butcher's chamber, taking it as soon as they can find it. As soon as they get their hands on a means to kill him, the Butcher must die. A KOA is happiest if he/she can do this no later than lvl 4. Once they have the means and might to take on King Leoric, they will do so, never later than character level 7.

-- As soon as they have killed these two foes, they must seek out the help of valiant and skilled adventurers to take them down to the chamber of Lazarus and help kill the murderous ArchBishop. For you see, the kin of Albrecht.. NEVER ENTER THE CATS OR CAVES, or even level 4, a waste of time. The very first time they help to kill Lazarus they must leave their best item found to date on the altar, in remembrance of Albrecht.

-- They are thus mentored and aided by these kind adventurers to learn the ways of hell and mortal combat, and while they are young will rely on scrolls of fire wall, guardian, and stone curse, and ranged attacks, to pick off other denizens of hell and to repeatedly assault the dreaded chamber.

-- On reaching clvl 17, the KOA must descend the crack to hell alone, and playing solo must kill Lazarus. They may return to town as needed, but cannot leave the game until Lazarus (or they) lie dead. Again a nice item must be left on the altar in remembrance of Albrecht.

-- Now a capable adventurer, the KOA will repeatedly make assaults on the chamber of lazarus, and will seek to do so with the utmost speed. They tend not to like to wait for a sloppy companion, but will press ahead to the chamber. However if there is another in the game who wishes to help kill Lazarus, the KOA will wait before activating any creatures in the chamber and send a portal.

-- The KOA just wretches at the arrogant speech of the traitor! If playing solo or with co-op partners who don't mind, he's delighted if Lazarus dies before speech is over.

-- Typically, if playing with other non-KOA adventurers, the KOA will give away any claim to drops by Red Vex, Black Jade, Blood Lust or Visier, but will take first dibs on the Lazrus drop (if he doesn't need he will of course make it avaiable to the others. Eventually the KOA seeks to wear only items that have been dropped by Lazarus.

-- When they are able, the KOA will try harder difficulty levels to try to deal the final death blow to Lazarus. An attempt to kill Diablo can ONLY be made when Lazarus drops a unique item. Those KOA with a single dot are called Supporters, with a second dot, Patron, and with a third dot, an Avenger of Albrecht.

-- As a way of returning to the community that has helped him in this quest, the KOA likes to help growing adventurers make their first Lazarus run, and by saving some of his better, but unused, solo finds to give as appropriate gifts to others. He will accept no pay or trade for these gifts, other than their promise to kill Lazarus thrice in the memory of Albrecht, as soon as they are able. Even in 'games' where only the gift of an item occurs, the KOA should take the time to kill Lazarus.

Those who are not Kin of Albrecht who support the cause may aide by helping young KOAs in their quest, by taking a few extra Laz runs themselves. Those who have a sent a portal and helped a KOA and who have themselves made at least seven solo Laz runs are considered honorary KOAs. (Kin of Albrecht dedicated to master Lazarus slayer, Shank)

 

 

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