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Wanted : Dedlurker/temporary player for PBEM15 |
Posted by: Piet - September 26th, 2011, 01:02 - Forum: Civilization General Discussion
- Replies (2)
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Hi all,
We at PBEM15 need a dedlurker/temporary replacement player for "Ioan of Byzantium" - Ioans laptop is broken atm and the game is on hold.
You would have to be unspoiled in PBEM15 (of course) and PBEM14 (same map).
If you are interested, best post in the PBEM15 tech issue thread and/or contact Ioan (Ioan76 here on the forums) - you will need to get his password from him anyway.
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Database error |
Posted by: I like Serena - September 25th, 2011, 15:26 - Forum: Master of Magic
- Replies (4)
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I keep getting database errors when I go to my profile, my private messages, or anything else user related.
Does anyone else have that?
I can still see all threads and reply to them though.
It started about 19:00 GMT.
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Postgame Thread |
Posted by: Commodore - September 25th, 2011, 15:07 - Forum: PBEM19
- Replies (7)
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Hey all, here's to an excellent game, well played all and congratulations on the win, Ranamar. Maybe with this conflict behind us you can finally free your people from the oppressive kaleidoscope of horror you've been inflicting upon them.
I'm sure all have more thoughts later but for now I just wanted to post player thoughts and some self-recriminations. No matter what else it was a heck of a fun (and fast) game to play, which I really appreciated.
My own game was very disappointing in some ways, although I'm overall glad of my performance. I did well, I think, in settling my first and second cities timed to instantly pop borders into holy cities, and the couple of early flood plain cottages I put down massively helped boost my early research rate. I hear a lot of disparagement for Darius and I certainly think there are better leaders out there, but this was the perfect map for him...and I stagnated at 3 cities for the longest time, almost completely wasting his advantages. Cheap lighthouses + Financial coast screams REX all over, and I did so belatedly. This led to my two next-door neighbors pink dotting me when I was running a catch-up farmer's gambit, and so I stayed behind the ball until my short victorious war against MNG in the hub.
In the mid-game, I bear a huge black mark for not realizing how extremely powerful Mali could be with their astronomy beeline and circumnavigation. My belated catch-up war in France didn't net me nearly the land I needed to compete with the land-engorged Mali and the frankly better-led Egypt. Really after that point it was all over, and I should have swapped to Mass Media and diplomatic shenanigans far sooner than I did.
Mr. Nice Guy, I have to say you were a lot of fun to play with/against. I think you did an excellent job in turning your early trait advantages into a fast start, but after the hub war you seemed to lack direction. I never did care to much about the GLH in the continental setup we had here, but sadly, in the end I think we were just to close to work together well.
GES/Luddite, you guys did an excellent job abusing Spiritual and turning your fertile river valleys into an impressive GNP lead, capping off with a Golden Age that had everyone else not Seven Spirits in a panic. Then, not knowing what was going on in your head, it seemed like you just assumed victory and stopped worrying about it.
The aggressive pink dotting of the landbridge, combined with the threatening of my gold, probably biased me against you even when it would have been better to turn against Seven. Unfortunately, the impression we got on the western end of the war was that you guys were joined at the hip, and apparently you trusted Seven more than anyone else for no good reason. As a result, our cooperation came probably 20 turns too late to make a difference.
Ranamar/Seven Spirits. Okay, this is the set I have the hardest time being objective about. Ranamar, from the entirely too few chats we had I have come away with nothing but good impressions, I would have liked to have worked with you this game for more than the final UN race. Unfortunately, even more than Darrell with Krill in 17, your empire was largely taken over by one the best and most ruthless players on the website.
Seven, first off all, nothing at all personal against you. I enjoyed talking with you in chat and I entirely understand the ruthlessness you showed. My very first chat with you I had the eerie "kill it with fire before he speaks" impression, and I should have followed my gut, so a lot of the frustration you hear when I refer to you is towards myself, I knew you were a manipulator (excellent diplomat, in other words) who would be able to wrap his neighbors around his fingers. This was nominally at first a newbie game, but obviously a game with MNG and GES isn't in that category anymore. You do need to stop denying it, like I believe Kyan has...you're one of the best players on the forums, and have entirely outclassed every field you've entered by several orders of magnitude.
Unfortunately, the wisdom you showed in going navy on this map, the well-planned and executed campaigns against MNG and then the rest of the world, are overshadowed by the knee-jerk bastardy with privateers and the like. Hidden nationality units offer up fun shenanigans, but Pocket Beetle never signed NAPs and then killed his rivals. NAP means non-aggression pact, and honestly I considered ours void the second you opportunistically sniped the caravel. Luddite was 100% right to attack over the oil platform too, and I'm sure it stung Yuri that he felt (miscommunication, apparently) you threatened banned blockades over his swapping to mercantilism. I sensed it would be foolish to ever trust you, and I'll call anyone else who plays with you a fool if they trust you to follow anything but the most explicit letter of the agreement they have signed.
Finally, Yuri, I'm sorry I was precluded by my deal with Ranamar for voting for you in the election. Your determination to play for the win after most would have given up entirely is heartening. I don't know the specifics of why you fell behind in the mid-game, but I'm certain you're a better player now than when you started, and it has been a real pleasure to be your ally in this game, more or less from beginning to end.
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Football Manager 2011 general questions |
Posted by: yuris125 - September 25th, 2011, 11:46 - Forum: The Gaming Table
- Replies (105)
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With the recent FM discussions, looks like there's interest in the game. I got it a couple of weeks ago, and am having a lot of fun with it. However, there are quite a few things I don't understand about the game. I thought creating a new thread rather than going off-topic in SG threads would be a good idea 
So, here is the first thing which is a mystery for me. I have 2 first-choice strikers in my Bromley team
![[Image: McBean.jpg]](https://lh4.googleusercontent.com/-1LGZLi-AE2E/Tn9V40Cpc3I/AAAAAAAAA_I/zNAFMoVE6GU/s800/McBean.jpg)
![[Image: Hopkinson.jpg]](https://lh3.googleusercontent.com/-WyqE7Xxxs3E/Tn9X68JMEsI/AAAAAAAAA_Y/1ZyBuVuIgcU/s800/Hopkinson.jpg)
McBean was on the team before my time, and he's the only old player who has permanent place on the team. Hopkinson is my signing
My ass man and coaches tell me that Hopkinson is a better striker. When I look at their comparison, Hopkinson has advantage in almost every attribute
![[Image: Comparison_Hopkinson_McBean.jpg]](https://lh3.googleusercontent.com/-F9bCRhqtjMU/Tn9Y-3G0mXI/AAAAAAAAA_s/RZB-48xP4AA/s800/Comparison_Hopkinson_McBean.jpg)
However, in the most important stat, McBean scored 22 goals in 26 appearances, Hopkinson just 9. Seems to me that Hopkinson is not shooting often enough: he made 43 shots, McBean 87. I certainly see it when watching matches: McBean gets the ball and strikes, Hopkinson tries to bring it forward or passes backwards
What can I do to improve Hopkinson's scoring record? I can't depend on whether McBean is in good mood going into a match
My formation
![[Image: Tactics.jpg]](https://lh5.googleusercontent.com/-FHAZr9jqaaE/Tn9Z-Cb9t1I/AAAAAAAABAA/-nfzAPaqKFc/s800/Tactics.jpg)
McBean is played as a poacher, Hopkinson as a complete forward
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Star Wars, The Old Republic |
Posted by: Jowy - September 25th, 2011, 06:57 - Forum: The Gaming Table
- Replies (46)
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![[Image: 700px-star_wars_the_old_republic_first_logo.jpg]](http://mmoreporter.com/wp-content/uploads/2011/06/700px-star_wars_the_old_republic_first_logo.jpg)
What is Star Wars The Old Republic?
It's a MMORPG set in the Star Wars universe, thousands of years before the time of Darth Vader and Luke Skywalker. Despite it being set in a different time, it tries to capture the feel of the original Star Wars trilogy. As someone who's seen this game in action, it exceeds all expectations. The game plays alot like the most popular MMORPG, World of Warcraft, but brings a couple of critical innovations on top of the Star Wars scifi setting; Each class has an exciting story that goes through level one to the cap and defeats the normal boredom of the level grind. The game is fully voiceacted professionally. Alot of effort has been put into creating fun and exciting companion characters to accompany the player in the game. Anyone who's played a BioWare game are already familiar how the companions work, they are very similar in this one, except of course way more content. On top of that, you're not just playing through the same story as everyone else, but you're able to make many choices and the stories branch off.
The release date was announced yesterday; This game will be released 20th of December 2011. So thought I'd post a topic about it, finally! Been following this game for three whole years. Anyone else planning to buy it? I'd really recommend anyone who's even mildly interested in Star Wars to check it out. It'll be worth it just for the story, even if you dislike raiding and other normal MMO stuff.
http://www.swtor.com <-- the official site
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The Official Strategy Guide is ridiculous. |
Posted by: b0rsuk - September 24th, 2011, 11:45 - Forum: Master of Magic
- Replies (6)
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I just started reading it. I don't doubt it holds a lot of in-depth information and formulas, but some stuff is... just....
Who wrote this ? The original designers ?
Quote:while no race (save, perhaps, for Halflings) is particularly bad in combat
Some other gems from Chapter Three:
Quote:Red, or Chaos, magic is the strongest combat magic color.
(...)
Black, or Death, magic also has many strong combat spells.
(...)
While the remaining magic colors have combat spells and powerful unit enhancements, their strengths tend to lie in areas not directly related to or supportive of an aggressive military approach.
That's right - white magic sucks in combat. Red, black for the win.
Quote:GOOD MILITARY RACES
Beastmen, Dark Elves, Dwarves, Gnolls, High Men, Klackons, Lizardmen and Trolls
Dark Elves struggle in Myrror, have awfully expensive units and only really shine if you take them to Arcanus. Gnolls suck once Wolf Riders run out of steam. Klackons... really ? Beetles can beat paladins if enchanted with Fly or Demonic Wings, but...
No mention of halflings or high elves.
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Database errors? :( |
Posted by: Tasunke - September 24th, 2011, 09:19 - Forum: Off Topic
- Replies (5)
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I keep getting database errors, whether its entering the visitor page of one user, or opening PMs from another!
Im not sure what to do exactly ... though I do not feel that its due to this forum, but perhaps my internet provider.
However, if this has been happening to others, perhaps say so on this page?
Thank you,
-Tas
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