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  Firefox not working?
Posted by: Zed-F - April 28th, 2011, 04:46 - Forum: Off Topic - Replies (4)

Last couple days I've been seeing all fonts show up as tiny (illegibly so) in Firefox 4. I loaded up the forums in IE 9 and in Safari on my phone and haven't had the same problem. Anyone else having similar issues?

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  Infernal Overlord Needed
Posted by: Irgy - April 27th, 2011, 15:26 - Forum: Civilization General Discussion - Replies (10)

Are you unspoiled on FFHPBEM3? We need you.

A Hyborem player is needed for a Fall From Heaven PBEM, not yet but at some point in the future. The Ashen Veil has been founded, so at basically any time from now on an Infernal Pact may be formed, allowing Hyborem to enter the world. The specifics?

What: Control of either the Infernal civilisation in FFHPBEM3, or the civilisation abandoned if a player switches to the Infernals themselves.
Who: Anyone who is unspoiled on FFHPBEM3 and willing to participate. No skill or knowledge requirements, although it will be worth familiarising yourself with the Infernal civilisation once you get the spot.
When: Could happen any time from now onwards.
How: Simply post here, or PM me. Then, once Hyborem enters the game, we'll need to organise a time, with everyone available, to bring him under your control.

As the only player likely to research Infernal Pact, I can privately fill in any prospective players both on whether I actually intend to switch, and on a more specific estimate of the date at which it will happen.

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  Fall From Heaven unit power table
Posted by: DaveV - April 27th, 2011, 11:34 - Forum: Erebus in the Balance Mod - Replies (22)

I've seen a lot of confusion and questions about the power rating of units in the Fall from Heaven mod. Here's a table listing every single unit in Civ4UnitInfos.xml, along with its iPower number. I've put it in spoilers and attached it, since there are 325 units.

EQUIPMENT_ATHAME, 0
EQUIPMENT_BLACK_MIRROR, 0
EQUIPMENT_CROWN_OF_AKHARIEN, 0
EQUIPMENT_CROWN_OF_COMMAND, 0
EQUIPMENT_DRAGONS_HORDE, 0
EQUIPMENT_EMPTY_BIER, 0
EQUIPMENT_GELA, 0
EQUIPMENT_GODSLAYER, 0
EQUIPMENT_GOLDEN_HAMMER, 0
EQUIPMENT_HEALING_SALVE, 0
EQUIPMENT_INFERNAL_GRIMOIRE, 0
EQUIPMENT_JADE_TORC, 0
EQUIPMENT_NETHER_BLADE, 0
EQUIPMENT_ORTHUSS_AXE, 0
EQUIPMENT_PIECES_OF_BARNAXUS, 0
EQUIPMENT_POTION_OF_INVISIBILITY, 0
EQUIPMENT_POTION_OF_RESTORATION, 0
EQUIPMENT_ROD_OF_WINDS, 0
EQUIPMENT_SCORCHED_STAFF, 0
EQUIPMENT_STAFF_OF_SOULS, 0
EQUIPMENT_SYLIVENS_PERFECT_LYRE, 0
EQUIPMENT_TIMOR_MASK, 0
EQUIPMENT_TREASURE, 0
EQUIPMENT_WAR, 0
UNIT_ARTIST, 0
UNIT_BABY_SPIDER, 0
UNIT_BEAR, 0
UNIT_POLAR_BEAR, 0
UNIT_BRIGIT_HELD, 0
UNIT_COMMANDER, 0
UNIT_DECIUS, 0
UNIT_CORLINDALE, 0
UNIT_ELEPHANT, 0
UNIT_ENGINEER, 0
UNIT_EYE, 0
UNIT_FIREBALL, 0
UNIT_GIANT_SPIDER, 0
UNIT_GIANT_TORTOISE, 0
UNIT_GORILLA, 0
UNIT_GURID, 0
UNIT_HAWK, 0
UNIT_HILL_GIANT, 0
UNIT_LEVIATHAN, 0
UNIT_LIGHTNING_ELEMENTAL, 0
UNIT_LION, 0
UNIT_LION_PRIDE, 0
UNIT_MARGALARD, 0
UNIT_MERCHANT, 0
UNIT_METEOR, 0
UNIT_PROPHET, 0
UNIT_SCIENTIST, 0
UNIT_SCORPION, 0
UNIT_SEA_SERPENT, 0
UNIT_SETTLER, 0
UNIT_SLAVE, 0
UNIT_TIGER, 0
UNIT_WOLF, 0
UNIT_WOLF_PACK, 0
UNIT_WORKBOAT, 0
UNIT_MUD_GOLEM, 0
UNIT_WORKER, 0
UNIT_LIGHTBRINGER, 2
UNIT_LOKI, 2
UNIT_MANES, 2
UNIT_FROSTLING, 2
UNIT_GOBLIN, 2
UNIT_GOBLIN_SCORPION_CLAN, 2
UNIT_SCOUT, 2
UNIT_BATTERING_RAM, 2
UNIT_BEASTMAN, 3
UNIT_BLOODPET, 3
UNIT_WARRIOR, 3
UNIT_SKELETON, 3
UNIT_ADVENTURER, 4
UNIT_DJINN, 4
UNIT_PUPPET, 4
UNIT_SEVERED_SOUL, 4
UNIT_PUPPET_LOKI, 4
UNIT_DISCIPLE_EMPYREAN, 6
UNIT_DISCIPLE_FELLOWSHIP_OF_LEAVES, 6
UNIT_DISCIPLE_OCTOPUS_OVERLORDS, 6
UNIT_DISCIPLE_OF_ACHERON, 6
UNIT_DISCIPLE_RUNES_OF_KILMORPH, 6
UNIT_DISCIPLE_THE_ASHEN_VEIL, 6
UNIT_DISCIPLE_THE_ORDER, 6
UNIT_ADEPT, 6
UNIT_DROWN, 6
UNIT_ARCHER, 6
UNIT_SON_OF_THE_INFERNO, 6
UNIT_TAR_DEMON, 6
UNIT_ARCHER_SCORPION_CLAN, 6
UNIT_DWARVEN_SLINGER, 6
UNIT_IMP, 6
UNIT_FREAK, 6
UNIT_PYRE_ZOMBIE, 6
UNIT_MUIRIN, 6
UNIT_FROSTLING_ARCHER, 6
UNIT_GALLEY, 6
UNIT_SHAMAN, 6
UNIT_CENTAUR, 8
UNIT_RADIANT_GUARD, 8
UNIT_RANTINE, 8
UNIT_HORSEMAN, 8
UNIT_WOLF_RIDER, 8
UNIT_WOLF_RIDER_SCORPION_CLAN, 8
UNIT_DIVIDED_SOUL, 8
UNIT_HELLHOUND, 8
UNIT_HUNTER, 8
UNIT_LIZARDMAN, 8
UNIT_CHAOS_MARAUDER, 8
UNIT_SHADE, 8
UNIT_SWORDSMAN, 8
UNIT_AURIC, 8
UNIT_DISEASED_CORPSE, 8
UNIT_FROSTLING_WOLF_RIDER, 8
UNIT_AXEMAN, 8
UNIT_LUCIAN, 8
UNIT_MOROI, 8
UNIT_DWARVEN_SOLDIER_RUNES, 8
UNIT_JAVELIN_THROWER, 8
UNIT_SONS_OF_ASENA, 8
UNIT_CATAPULT, 8
UNIT_FAWN, 8
UNIT_BOAR_RIDER, 8
UNIT_EINHERJAR, 9
UNIT_AZER, 9
UNIT_NIGHTWATCH, 9
UNIT_FLAGBEARER, 10
UNIT_BARNAXUS, 10
UNIT_TRIREME, 10
UNIT_CENTAUR_CHARGER, 10
UNIT_GILDEN, 10
UNIT_CHARIOT, 10
UNIT_RATHA, 10
UNIT_RAVENOUS_WEREWOLF, 10
UNIT_SAVEROUS, 10
UNIT_CHARIOT_SCORPION_CLAN, 10
UNIT_ORTHUS, 10
UNIT_PRIEST_OF_THE_EMPYREAN, 12
UNIT_PRIEST_OF_THE_ORDER, 12
UNIT_PRIEST_OF_THE_VEIL, 12
UNIT_PRIEST_OF_WINTER, 12
UNIT_ILLUSIONIST, 12
UNIT_MAGE, 12
UNIT_WIZARD, 12
UNIT_SPECTRE, 12
UNIT_SUCCUBUS, 12
UNIT_SUPPLIES, 12
UNIT_WOOD_GOLEM, 12
UNIT_TREBUCHET, 12
UNIT_ANGEL, 12
UNIT_CARAVEL, 12
UNIT_ROYAL_GUARD, 12
UNIT_MOBIUS_WITCH, 12
UNIT_MOKKA, 12
UNIT_GRIFFON, 12
UNIT_GRIGORI_MEDIC, 12
UNIT_ICE_ELEMENTAL, 12
UNIT_PIT_BEAST, 12
UNIT_OGRE, 15
UNIT_VAMPIRE, 15
UNIT_CHANTER, 15
UNIT_DEVOUT, 15
UNIT_GHOST, 15
UNIT_PRIEST_OF_KILMORPH, 15
UNIT_PRIEST_OF_LEAVES, 15
UNIT_FIREBOW, 15
UNIT_LONGBOWMAN, 15
UNIT_PRIEST_OF_THE_OVERLORDS, 15
UNIT_LIZARDMAN_ASSASSIN, 15
UNIT_TASKMASTER, 15
UNIT_PIRATE, 15
UNIT_STYGIAN_GUARD, 15
UNIT_PRIVATEER, 15
UNIT_ARCANE_BARGE, 15
UNIT_ASSASSIN, 15
UNIT_GIBBON, 15
UNIT_DEMAGOG, 15
UNIT_MERCENARY, 15
UNIT_MERCENARY_MOUNTED, 15
UNIT_RATHUS, 15
UNIT_BAMBUR, 15
UNIT_BOARDING_PARTY, 15
UNIT_SAILORS_DIRGE, 15
UNIT_SAND_LION, 15
UNIT_MIMIC, 15
UNIT_ALAZKAN, 18
UNIT_LUNATIC, 18
UNIT_FLESH_GOLEM, 18
UNIT_CRUSADER, 18
UNIT_REVELERS, 18
UNIT_CAMEL_ARCHER, 18
UNIT_CENTAUR_ARCHER, 18
UNIT_FYRDWELL, 18
UNIT_MARY, 18
UNIT_HORSE_ARCHER, 18
UNIT_NYXKIN, 18
UNIT_CHAMPION, 18
UNIT_DRAGON_SLAYER, 18
UNIT_BATTLEMASTER, 18
UNIT_GAELAN, 18
UNIT_MONK, 18
UNIT_GALLEON, 18
UNIT_HARLEQUIN, 18
UNIT_EATER_OF_DREAMS, 20
UNIT_GOVANNON, 20
UNIT_AIRSHIP, 20
UNIT_QUEEN_OF_THE_LINE, 20
UNIT_AIR_ELEMENTAL, 20
UNIT_LICH, 20
UNIT_ARCHMAGE, 20
UNIT_GUYBRUSH, 21
UNIT_WAR_ELEPHANT, 21
UNIT_FRIGATE, 21
UNIT_LOSHA, 21
UNIT_PARAMANDER, 21
UNIT_WILBOMAN, 21
UNIT_DONAL, 21
UNIT_CHALID, 21
UNIT_BLACK_WIND, 21
UNIT_LIZARDMAN_RANGER, 21
UNIT_RANGER, 21
UNIT_HIGH_PRIEST_OF_WINTER, 24
UNIT_VALIN, 24
UNIT_VALKYRIE, 24
UNIT_MISTFORM, 24
UNIT_BRIGIT, 24
UNIT_FIRE_ELEMENTAL, 24
UNIT_KITHRA, 24
UNIT_WEREWOLF, 24
UNIT_GARGOYLE, 24
UNIT_MAROS, 24
UNIT_AUREALIS, 24
UNIT_HIGH_PRIEST_OF_THE_EMPYREAN, 24
UNIT_HIGH_PRIEST_OF_THE_ORDER, 24
UNIT_HIGH_PRIEST_OF_THE_VEIL, 24
UNIT_WRAITH, 24
UNIT_GUARDIAN_VINES, 27
UNIT_SATYR, 27
UNIT_ROSIER, 28
UNIT_ROSIER_OATHTAKER, 28
UNIT_HIGH_PRIEST_OF_KILMORPH, 28
UNIT_HYBOREM, 28
UNIT_BASIUM, 28
UNIT_BALOR, 28
UNIT_HIGH_PRIEST_OF_THE_OVERLORDS, 28
UNIT_HEMAH, 28
UNIT_IRON_GOLEM, 30
UNIT_TUMTUM, 30
UNIT_SHADOW, 32
UNIT_LIZARDMAN_DRUID, 32
UNIT_ANGEL_OF_DEATH, 32
UNIT_IRA, 32
UNIT_CANNON, 32
UNIT_WATER_ELEMENTAL, 32
UNIT_DEATH_KNIGHT, 32
UNIT_MINOTAUR, 32
UNIT_SERAPH, 32
UNIT_HIGH_PRIEST_OF_LEAVES, 32
UNIT_DRUID, 32
UNIT_DWARVEN_DRUID, 32
UNIT_COURTESAN, 32
UNIT_DWARVEN_SHADOW, 32
UNIT_DUIN, 33
UNIT_GREATER_WEREWOLF, 33
UNIT_MAGNADINE, 33
UNIT_SHADOWRIDER, 36
UNIT_IMMORTAL, 36
UNIT_OPHANIM, 36
UNIT_OGRE_WARCHIEF, 36
UNIT_SKULD, 36
UNIT_VAMPIRE_LORD, 36
UNIT_CROSSBOWMAN, 36
UNIT_ARTHENDAIN, 36
UNIT_MAN_O_WAR, 36
UNIT_YVAIN, 36
UNIT_DWARVEN_CANNON, 40
UNIT_TREANT, 40
UNIT_MARDERO, 40
UNIT_LUONNOTAR, 40
UNIT_ARQUEBUS, 40
UNIT_BERSERKER, 44
UNIT_KNIGHT, 44
UNIT_PALADIN, 44
UNIT_WAR_TORTOISE, 44
UNIT_BRUJAH, 44
UNIT_CIRCLE_OF_URD, 44
UNIT_EARTH_ELEMENTAL, 44
UNIT_MARKSMAN, 44
UNIT_EIDOLON, 44
UNIT_BEAST_OF_AGARES, 44
UNIT_CENTAUR_LANCER, 44
UNIT_HORNGUARD, 48
UNIT_TEUTORIX, 48
UNIT_HERNE, 48
UNIT_MANTICORE, 48
UNIT_BISON_RIDER, 48
UNIT_SPIDERKIN, 48
UNIT_PHALANX, 48
UNIT_SPHENER, 48
UNIT_REPENTANT_ANGEL, 48
UNIT_VERDANDI, 48
UNIT_FLURRY, 48
UNIT_NULLSTONE_GOLEM, 52
UNIT_BONE_GOLEM, 52
UNIT_STONESKIN_OGRE, 52
UNIT_KRAKEN, 52
UNIT_ARS, 52
UNIT_HERALD, 56
UNIT_MYCONID, 56
UNIT_BEASTMASTER, 56
UNIT_LIZARDMAN_BEASTMASTER, 56
UNIT_YERSINIA, 60
UNIT_CLOCKWORK_GOLEM, 60
UNIT_WAR_MACHINE, 76
UNIT_MESHABBER, 76
UNIT_ACHERON, 76
UNIT_STEPHANOS, 80
UNIT_ABASHI, 84
UNIT_DRIFA, 84
UNIT_EURABATRES, 92
UNIT_BUBOES, 100
UNIT_MITHRIL_GOLEM, 100
UNIT_WRATH, 132
UNIT_AURIC_ASCENDED, 800

... and, just for completeness, the building and tech power ratings. Buildings:

BUILDING_ACADEMY, 0
BUILDING_ALCHEMY_LAB, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR_ANOINTED, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR_BLESSED, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR_CONSECRATED, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR_DIVINE, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR_EXALTED, 0
BUILDING_ALTAR_OF_THE_LUONNOTAR_FINAL, 0
BUILDING_AQUEDUCT, 0
BUILDING_ASYLUM, 0
BUILDING_BASILICA, 0
BUILDING_BAZAAR_OF_MAMMON, 0
BUILDING_BONE_PALACE, 0
BUILDING_BREWERY, 0
BUILDING_CARNIVAL, 0
BUILDING_CATACOMB_LIBRALUS, 0
BUILDING_BLASTING_WORKSHOP, 0
BUILDING_BREEDING_PIT, 0
BUILDING_PLANAR_GATE, 0
BUILDING_TAILOR, 0
BUILDING_JEWELER, 0
BUILDING_RELIQUARY, 0
BUILDING_CODE_OF_JUNIL, 0
BUILDING_COMMAND_POST, 0
BUILDING_COURTHOUSE, 0
BUILDING_GOVERNORS_MANOR, 0
BUILDING_CROWN_OF_AKHARIEN, 0
BUILDING_DANCING_BEAR, 0
BUILDING_DIES_DIEI, 0
BUILDING_DUNGEON, 0
BUILDING_DWARF_CAGE, 0
BUILDING_DWARVEN_VAULT, 0
BUILDING_DWARVEN_VAULT_ABUNDANT, 0
BUILDING_DWARVEN_VAULT_EMPTY, 0
BUILDING_DWARVEN_VAULT_FULL, 0
BUILDING_DWARVEN_VAULT_LOW, 0
BUILDING_DWARVEN_VAULT_OVERFLOWING, 0
BUILDING_DWARVEN_VAULT_STOCKED, 0
BUILDING_ELDER_COUNCIL, 0
BUILDING_ELF_CAGE, 0
BUILDING_FORBIDDEN_PALACE, 0
BUILDING_FORM_OF_THE_TITAN, 0
BUILDING_GAMBLING_HOUSE, 0
BUILDING_GORILLA_CAGE, 0
BUILDING_GRANARY, 0
BUILDING_GRAND_MENAGERIE, 0
BUILDING_GREAT_LIBRARY, 0
BUILDING_GREAT_LIGHTHOUSE, 0
BUILDING_GUILD_OF_HAMMERS, 0
BUILDING_GUILD_OF_THE_NINE, 0
BUILDING_HERON_THRONE, 0
BUILDING_HALL_OF_KINGS, 0
BUILDING_HARBOR, 0
BUILDING_HARBOR_LANUN, 0
BUILDING_HERBALIST, 0
BUILDING_HUMAN_CAGE, 0
BUILDING_INFIRMARY, 0
BUILDING_INN, 0
BUILDING_LIBRARY, 0
BUILDING_LIGHTHOUSE, 0
BUILDING_LION_CAGE, 0
BUILDING_MARKET, 0
BUILDING_MONEYCHANGER, 0
BUILDING_NATIONAL_EPIC, 0
BUILDING_NOX_NOCTIS, 0
BUILDING_MONUMENT, 0
BUILDING_OBSIDIAN_GATE, 0
BUILDING_ORC_CAGE, 0
BUILDING_DESERT_SHRINE, 0
BUILDING_PAGAN_TEMPLE, 0
BUILDING_TEMPLE_OF_THE_HAND, 0
BUILDING_PALACE_AMURITES, 0
BUILDING_PALACE_BALSERAPHS, 0
BUILDING_PALACE_BANNOR, 0
BUILDING_PALACE_CALABIM, 0
BUILDING_PALACE_CLAN_OF_EMBERS, 0
BUILDING_PALACE_DOVIELLO, 0
BUILDING_PALACE_ELOHIM, 0
BUILDING_PALACE_GRIGORI, 0
BUILDING_PALACE_HIPPUS, 0
BUILDING_PALACE_ILLIANS, 0
BUILDING_PALACE_KHAZAD, 0
BUILDING_PALACE_KURIOTATES, 0
BUILDING_PALACE_LANUN, 0
BUILDING_PALACE_LJOSALFAR, 0
BUILDING_PALACE_LUCHUIRP, 0
BUILDING_PALACE_MALAKIM, 0
BUILDING_PALACE_SHEAIM, 0
BUILDING_PALACE_SIDAR, 0
BUILDING_PALACE_SVARTALFAR, 0
BUILDING_PILLAR_OF_CHAINS, 0
BUILDING_PROPHECY_OF_RAGNAROK, 0
BUILDING_PUBLIC_BATHS, 0
BUILDING_SMOKEHOUSE, 0
BUILDING_SMUGGLERS_PORT, 0
BUILDING_SONG_OF_AUTUMN, 0
BUILDING_SPIDER_PEN, 0
BUILDING_STIGMATA_ON_THE_UNBORN, 0
BUILDING_SYLIVENS_PERFECT_LYRE, 0
BUILDING_TABLETS_OF_BAMBUR, 0
BUILDING_TAVERN, 0
BUILDING_TAVERN_GRIGORI, 0
BUILDING_TAX_OFFICE, 0
BUILDING_TEMPLE_OF_KILMORPH, 0
BUILDING_TEMPLE_OF_LEAVES, 0
BUILDING_TEMPLE_OF_TEMPORENCE, 0
BUILDING_TEMPLE_OF_THE_EMPYREAN, 0
BUILDING_TEMPLE_OF_THE_ORDER, 0
BUILDING_TEMPLE_OF_THE_OVERLORDS, 0
BUILDING_TEMPLE_OF_THE_VEIL, 0
BUILDING_THE_NECRONOMICON, 0
BUILDING_THEATRE, 0
BUILDING_THEATRE_OF_DREAMS, 0
BUILDING_TIGER_CAGE, 0
BUILDING_TOWER_OF_COMPLACENCY, 0
BUILDING_ARENA, 0
BUILDING_SCULPTORS_STUDIO, 0
BUILDING_TRAINING_YARD, 0
BUILDING_WINTER_PALACE, 0
BUILDING_WOLF_PEN, 0
BUILDING_SHIPYARD, 1
BUILDING_DEMONS_ALTAR, 1
BUILDING_ADVENTURERS_GUILD, 1
BUILDING_DEMONIC_CITIZENS, 1
BUILDING_WARRENS, 2
BUILDING_PALISADE, 2
BUILDING_ADULARIA_CHAMBER, 2
BUILDING_EYES_AND_EARS_NETWORK, 2
BUILDING_PALLENS_ENGINE, 2
BUILDING_HOPE, 2
BUILDING_TOWER_OF_EYES, 2
BUILDING_DWARVEN_SMITHY, 2
BUILDING_FORGE, 2
BUILDING_HALL_OF_MIRRORS, 2
BUILDING_UNYIELDING_ORDER, 2
BUILDING_WALL_OF_STONE, 2
BUILDING_WALLS, 2
BUILDING_INSPIRATION, 2
BUILDING_CHANCEL_OF_GUARDIANS, 2
BUILDING_CITADEL_OF_LIGHT, 3
BUILDING_CAVE_OF_ANCESTORS, 3
BUILDING_MINES_OF_GALDUR, 4
BUILDING_MOKKAS_CAULDRON, 4
BUILDING_RIDE_OF_THE_NINE_KINGS, 4
BUILDING_CITY_OF_A_THOUSAND_SLUMS, 4
BUILDING_SHRINE_OF_SIRONA, 4
BUILDING_SHRINE_OF_THE_CHAMPION, 4
BUILDING_SIEGE_WORKSHOP, 4
BUILDING_FREAK_SHOW, 4
BUILDING_HUNTING_LODGE, 4
BUILDING_ARCHERY_RANGE, 4
BUILDING_CELESTIAL_COMPASS, 4
BUILDING_STABLE, 4
BUILDING_MERCURIAN_GATE, 4
BUILDING_INFERNAL_GRIMOIRE, 6
BUILDING_MAGE_GUILD, 6
BUILDING_SOUL_FORGE, 6
BUILDING_AQUAE_SUCELLUS, 6
BUILDING_THE_NEXUS, 6
BUILDING_GROVE, 6
BUILDING_THE_DRAGONS_HORDE, 8
BUILDING_TOWER_OF_DIVINATION, 8
BUILDING_HEROIC_EPIC, 8
BUILDING_TOWER_OF_MASTERY, 8
BUILDING_TOWER_OF_NECROMANCY, 8
BUILDING_TOWER_OF_THE_ELEMENTS, 8
BUILDING_TOWER_OF_ALTERATION, 8
BUILDING_PALACE_INFERNAL, 1000
BUILDING_PALACE_MERCURIANS, 1000

Techs:
TECH_AGRICULTURE, 0
TECH_ALTERATION, 0
TECH_ANCIENT_CHANTS, 0
TECH_ANIMAL_HUSBANDRY, 0
TECH_ARCANE_LORE, 0
TECH_ARETE, 0
TECH_ASTRONOMY, 0
TECH_BLASTING_POWDER, 0
TECH_BOWYERS, 0
TECH_CALENDAR, 0
TECH_CARTOGRAPHY, 0
TECH_CODE_OF_LAWS, 0
TECH_CONSTRUCTION, 0
TECH_CORRUPTION_OF_SPIRIT, 0
TECH_CRAFTING, 0
TECH_CURRENCY, 0
TECH_DECEPTION, 0
TECH_DIVINATION, 0
TECH_DRAMA, 0
TECH_EDUCATION, 0
TECH_ELEMENTALISM, 0
TECH_ENGINEERING, 0
TECH_EXPLORATION, 0
TECH_FERAL_BOND, 0
TECH_FESTIVALS, 0
TECH_FEUDALISM, 0
TECH_FISHING, 0
TECH_FUTURE_TECH, 0
TECH_HIDDEN_PATHS, 0
TECH_HONOR, 0
TECH_INFERNAL_PACT, 0
TECH_MASONRY, 0
TECH_MATHEMATICS, 0
TECH_MEDICINE, 0
TECH_MERCANTILISM, 0
TECH_MESSAGE_FROM_THE_DEEP, 0
TECH_MILITARY_STRATEGY, 0
TECH_MIND_STAPLING, 0
TECH_MINING, 0
TECH_MITHRIL_WORKING, 0
TECH_MYSTICISM, 0
TECH_NECROMANCY, 0
TECH_NEVER, 0
TECH_OMNISCIENCE, 0
TECH_OPTICS, 0
TECH_ORDERS_FROM_HEAVEN, 0
TECH_PASS_THROUGH_THE_ETHER, 0
TECH_PHILOSOPHY, 0
TECH_RELIGIOUS_LAW, 0
TECH_SAILING, 0
TECH_SANITATION, 0
TECH_SEAFARING, 0
TECH_SMELTING, 0
TECH_TAXATION, 0
TECH_TRADE, 0
TECH_WARFARE, 0
TECH_WARHORSES, 0
TECH_WAY_OF_THE_EARTHMOTHER, 0
TECH_WAY_OF_THE_FORESTS, 0
TECH_WAY_OF_THE_WICKED, 0
TECH_WAY_OF_THE_WISE, 0
TECH_WRITING, 0
TECH_HORSEBACK_RIDING, 2
TECH_HUNTING, 2
TECH_BRONZE_WORKING, 2
TECH_KNOWLEDGE_OF_THE_ETHER, 2
TECH_ARCHERY, 2
TECH_IRON_WORKING, 4
TECH_POISONS, 4
TECH_PRIESTHOOD, 4
TECH_SORCERY, 4
TECH_STIRRUPS, 4
TECH_ANIMAL_HANDLING, 4
TECH_FANATICISM, 4
TECH_PRECISION, 8
TECH_STRENGTH_OF_WILL, 8
TECH_MALEVOLENT_DESIGNS, 8
TECH_THEOLOGY, 8
TECH_RAGE, 8
TECH_GUILDS, 8
TECH_RIGHTEOUSNESS, 8
TECH_DIVINE_ESSENCE, 8
TECH_MITHRIL_WEAPONS, 8
TECH_ANIMAL_MASTERY, 8
TECH_COMMUNE_WITH_NATURE, 8
TECH_MACHINERY, 8

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  Werewolf 4: Alien Infiltration - Pregame
Posted by: uberfish - April 27th, 2011, 03:51 - Forum: Werewolf Archives - Replies (40)

Ok I'm going with Xcom this time as the Xcom threads generated a lot of lurker participation.

Initial plan is to keep all the roles secret to begin with - there will only be the standard two factions though.

No out of thread communication

Players may make a second forum account to play the game anonymously if they wish. This is completely optional. Preferably the name should look like one of the random soldier names from XCOM if you choose this option, and you have to PM me who you are.


Signups:

Zakalwe
Rowain
Jkaen
Novice
Ichabod
Lewwyn
Meiz
MJW (ya that one)
Mr Nice Guy


Rules (up for discussion)

1. 48 hour days / 24 hour nights. Phase ends at 2100 GMT even if the moderator isn't online.
2. Roles will be randomly assigned. Players will be either human or alien and may in addition have a secret role. Quoting PMs from the moderator is forbidden, you may paraphrase in your own words.
3. Humans win if all aliens are eliminated from the game.
4. Aliens win if they make up 50% or more of the remaining players at the end of a phase.
5. Aliens may communicate out of thread, humans may not unless allowed to by their role.
6. During the day each player may cast one vote for someone to be lynched.
7. Votes must be posted in red or they will not count.
8. The player with most lynch votes at the end of the day is killed. In the event that two or more players are tied for the most votes, the tie will be broken randomly.
9. Aliens may pick one of their number to carry out a kill at night. Aliens may submit a kill order on behalf of their teammates, but in case aliens submit conflicting orders as to the kill details, the last received order has precedence.
10. Night actions resolve in the following order simultaneously within each group: Roleblocking, Other actions that interfere with actions, miscellaneous actions, Kills. This should not be taken as confirmation or denial that such roles are present in the game.
11. Dead players may make one posthumous post that doesn't contribute to discussion.
12. Anyone failing to vote for 2 consecutive game days will be declared MIA and removed from the game.
13. To prevent confusion that may arise in the case of cross posting, posts may not be edited.
14. Breaking the rules will result in penalties ranging from warnings to being mod killed depending on the severity of the infraction.

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  [SPOILER] Asoka of Aztec - Ioan(76)
Posted by: Ioan76 - April 26th, 2011, 04:58 - Forum: PBEM18 Apprentices - Replies (117)

Hi to all lurkers !

I played the save really quick this morning and left to office so I didn't have time for any screenshot.

But, as a general consideration : Asoka of Aztec ??? WTF ??? banghead
First of all ... the leader's traits seems to have a very low synergy with nation's specific ( just the halved cost of Altars are somehow a compensation ). And - as an addition to this - the area seems to clearly favor AH as first tech to be reasearched !! bang

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  OSG-25 (with kyrub's patch!) Ideas and Interest Thread
Posted by: RefSteel - April 24th, 2011, 15:01 - Forum: Master of Orion - Replies (43)

Okay, let's get some plans and/or sign-ups going for another SG! The time I have available to play computer games and go online is currently limited and dropping (the Real Life things taking the time are the good kind fortunately, but the fact remains) but I'm hoping to fit some OSG turns in anyway. (If one of you wants to take over as the active RB Orion moderator though, let me know, as time limitations will likely make me a poor choice for that role before long.)

So let's give kyrub's patch a spin with our next Succession Game!

Settings are To Be Decided by the group, but I suggest using this as an opportunity to showcase the patch, using few or no variant rules (until the next game). So, for instance:

[EDIT: Updated with actual game settings]
Honorable Boids
Race: Alkari
Difficulty: Impossible
Galaxy: Medium
Opponents: Five
Color: White
Events: On
Game Version: kyrub's unofficial patch 1.40m

Variant Rules:
1) No attacking anyone's planets unless either we or someone allied to us is at war with the target.
2) Unarmed ships must always retreat from combat ASAP (the Mrrshans would still retreat faster than us though, which is why we should keep them out of the galaxy in spite of being the Alkari.
3) Following our first two tech discoveries, research will be equalized across all fields (using the = key).

Game Thread: UP at Civfanatics![/EDIT]

Sign up below (and state your preference in terms of variant[s]) if you're interested!

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  [SPOILERS] PBEM18 Stereoscopic Lurker Thread
Posted by: SevenSpirits - April 22nd, 2011, 17:15 - Forum: PBEM18 - Replies (16)

Seems reasonable to have one lurker thread for both games, for less confusion when doing comparisons between the two. Since the setups are completely identical except for who is making the decisions, it should be interesting.

Filler...
[Image: 2009-11-18-unstopable.gif?__SQUARESPACE_...9099534015]


[Image: 2010-01-13-mtm.gif?__SQUARESPACE_CACHEVE...3431217556]

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  Report of challenge game
Posted by: Catwalk - April 22nd, 2011, 05:47 - Forum: Master of Orion - No Replies

Difficulty: Impossible
Race: Sakkra
Opponents: 5
Rules: Lots! Mostly the same as in the SG, I wanted to try a few tweaks.
1) Must have a weapon on all non-colony ships
2) Must have BC mk1, Deflector mk1 and Battle Scanner on all colony ships
3) May not transport colonists to own systems
4) May not use 2-shot missile racks
5) May not declare war on other empires
6) May not sign alliances or NAPs
7) May not ask other race to declare war or break an alliance with someone, unless I'm already at war with that race

[Image: 1-start.jpg]
2300
* Glorious Sakkra empire founded on Frogtopia, led by emperor Froggy. Our rivals are the savage Bulrathi, the noble Humans, the insidious Klackons, the neafarious Darlok and the proud Alkari.
* A red, a blue and a white star are in range.
- Colony ship sent to the red star south east, 2 parsecs away

2301
* Fighter 1.0 produced.
- Fighter sent exploring to the south west.

2302
* UP 40 system discovered, I refrain from settling there.
- Colony Ship sent to the blue system.

2304
* Minimal 50 discovered, good enough for settlement.
- Opening Propulsion and Planetology.

2305
* IT+10 is available, along with both Hydrogen and Deuterium. I decide to go with Deuterium, not wanting to risk being caged in.
- Seeding IT+10 with 40 points, estimated maturation in 4 years.

2306
* Lizard Rock founded at the blue system.
- Fighter sent to explore the white system.
- Seeding Propulsion with 40 RP, estimated maturation in 16 years.

2307
* Toxic 10 system discovered, rats.
- Seeding Propulsion again, estimated maturation in 11 years.

2313
* IT+10 hits at 30%, only option is Dead Environment tech at 1940 RP.

2323
* 2x Fighter 1.0 produced.
- Lowering Propulsion research, now at 23%

2324
* Deuterium hits! Nuclear Engines, Stabilizer and Irridum all available along with Hydrogen from earlier. I pick Nuclear Engines.
- New colony design made, costing a whooping 810 BC!
- Seeding Nuclear Engines with 108 RP, estimated maturation in 13 years.
- 4 explorers sent off, hoping to find lizard friendly territory this time.

2328
* Radiated 25 discovered in a red system to the west.

2329
* Asteroids discovered above the Radiated system
* Minimal 45 and Steppe 55 discovered in the green systems.
- Frogtopia producing colony ship in 7 years, Lizard Rock taking over research in the meantime.

2336
* Colony ship produced.
- Switching to factories and a little research on Frogtopia, Lizard Rock doing full research.
- Colony ship sent to the Steppe 55 planet, will give us access to 6 new systems.

2338
* Nuclear Engines hits at 1%!!! Only new option is Dotomite. I choose Hydrogen for miniaturization purposes, also buying me time to later decide if I need more range tech or not.
- New fighter design and a medium scout design made.
- Opening remaining tech fields.

2339
* Options are BC mk2, IIT9 and RIW80, Deflector 2 and Gatling Laser. I select RIW80 and the other mandatory choices.
- Scout produced. I send it on a circle sweep, starting south east.
- Thinking about what to seed next:
RIW (1000 RP)
Gives me net savings of 22.8 BC per turn at current factory levels. Probably 30 or so when it's done.
BC mk2 (1000 RP)
Saves me 32 BC per colony ship, and lets me start planning a missile defense system.
Deflector 2 (640 RP)
Save me 21 BC per colony ship, and also let me start planning a missile defense system.
Hydrogen (360 RP)
Saves me a whooping 1 BC per colony ship, and 1 BC per fighter.
Controlled Dead Environment (1940 RP)
Saves me 121 BC per colony ship, and gives me 36 BC per year in increased productivity at current pop levels.
Gatling Laser (1000 RP)
Saves me 1 BC per fighter, will hopefully give access to Hyper-X or NPG.
[Image: 2-map2339-1.jpg]
The red line details the land grab line, I hope to have a fighting chance on all systems within this area. My development speed is pitiful, and I can't afford to colonize everything in sight right away. I'm thinking about switching my focus to fleet technology soon, so I can defend all planets I won't be able to colonize soon enough.

Comments and feedback on the report and the game are most welcome. I'll be going fairly light on pictures, mostly doing galactic maps with notes from time to time. Let me know if there's any other info you'd find useful.

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  [SPOILERS] SleepingMoogle's thread, making you do all the heavy lifting
Posted by: SleepingMoogle - April 22nd, 2011, 01:56 - Forum: PBEM18 Professionals - Replies (166)

What goes on in here is secret and stuff. shhh

[Image: Sense.jpg]

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  [Spoiler] Mackoti aka Kublai Khan of France
Posted by: mackoti - April 22nd, 2011, 00:17 - Forum: PBEM18 Professionals - Replies (21)

I alredy like this Pbem, no worries about picks, excelent, i just hope this one will go faster than the other in wich I am.

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