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[Spoilers] TheArchduke veni, vidi, vici

The dutch situation.

I think you were in a pretty bad situation.

Did you move your starting settler, or did your settler start on the rice anyway. Both city plant are terribly situation for defense purposes.

A much better setup.

   

The Red circles are your city plants. The orange circles are your units, the grey lines your kill zones. Notice that both your cities are behind a river on the hill for that sweet +5 and +3 Combat strength. Fortification adds +6. All the sudden that Warrior has 20+5+3+6 CS which means 34.

If you add 2 units next to him you have 38 CS and my legion 40. This is a lot better then this:

[Image: attachment.php?aid=27813]

Open terrain and surrounded by me.

Granted I can flank you on most tiles by 2 sides, but at the least you have a fighting chance. Archers in the cities. And seriously, horseman and walls have to be a priority as soon as you Rome and TheArchduke next to you.


You have no bottleneck granted, the terrain is too open between the two lakes but there was much more you could do.
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The Ottomans.

First of all. A DoF? Really? Why not at least force me to keep a defensive posture? In any case, a quick push for horseman and archers could have allowed you to conquer 1-2 CS and at least threaten or delay the conquest of greenline.

You actually have a better defensive line if you add encampments to the mix.

   

Both cities are planted decently.

I do think that your northern city was a terrible plant, militarily and economically.

Now compare those both situation to this nightmare:
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[Image: attachment.php?aid=28013]

Both encampments are in excellent places.

Granted with his milpower England should already be eaten and I think he should have fought tooth and nail to keep pindicator alive, but at the very least this defensive line buys time.

Compare this to the archers running around on open terrain with the Ottomans and the Dutch.
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(January 11th, 2025, 04:10)TheArchduke Wrote: The Ottomans.

First of all. A DoF? Really? Why not at least force me to keep a defensive posture? In any case, a quick push for horseman and archers could have allowed you to conquer 1-2 CS and at least threaten or delay the conquest of greenline.

You actually have a better defensive line if you add encampments to the mix.



Both cities are planted decently.

I do think that your northern city was a terrible plant, militarily and economically.

Now compare those both situation to this nightmare:

Hi Archduke,
Appreciate you writing this up. I feel like civ 6 is such a different beast from civ 4 that I have to learn things all over again here. Like how much defense you really need or how much time you have to get an army together.

Was military really the only option for us from the start of the game? Though HBR was not the answer, we did not have the science for it. Woden beat us to going for Hong Kong when we were going for HBR. I think we would have put our third city in a different spot if we could have done it again and gone for Lady of Reeds & Marshes pantheon ... But we didn't have much for science generation and always appeared to be well behind in science.

Feel like I also just have to put my head down and get a feel for the MP game. Which probably means losing a lot of games like this one.
Suffer Game Sicko
Dodo Tier Player
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I have to check your thread after the game is gone for a more in depth analysis.

From what I can glance your city plants are all decent.

Basically if someone has double your milpower they will come for you. This is not like Stellaris, milpower is a very good indicator of your strength. And every hammer invested has to be reimbursed by either catching enemy infrastructure or cities or you will fall behind.

Apart from the PBEMs I have quite some military experience with CIV 5 and CIV 6 and I guess it shows. If I go for military I go for broke and the jugular.


My builder game. Well that still leaves to be desired.smile


And I concur. You need to loose games hard to learn, that´s why I put my heaviest losses first. I learned A LOT in PBEM 2.
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Rome doing Rome stuff. Building Baths, exploding population.

   

Bismarck is the weak point. My army has caught up. Next turn I have Xbowmen and so I can defend my city whilst going on an offensive. I will do a quick envelopment northwest I think.

   

I can easily outbuild my opposition, but why not do damage.
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Turn 93

Pivot

   

Woden also forced me to send some troops to Akkad which are in place now. Time to clean up all those CS.
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Huh, a CS down there. Did not see that coming.

   

I hoped to find a barb camp.
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Congrats on the win! You picked a very strong civ, drew a strong start, and nailed the execution. Well done.
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Thank you for the feedback and congratulations on the win
Suffer Game Sicko
Dodo Tier Player
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