KoP is a tough one to please...

But I agree with you, most of these improvements should've been standard feature from the get go. I'm just glad FSS finally listen to the complains and implement them, and with them I will enjoy this game even more.
Yup, the BM rebalance is much needed. Playing BM in elite now, especially solo, is such a pain, need to spend a lot of $ on health injectors... and still die more often than other supposedly glass canons classes like MM and Evoker.
I would agree with trying to ask prospective new guildies to request invitation from the guild forum first too. Or when someone is interested to join, ask them to post a self-intro in the Guild Invites thread right away, so others who are not online at that time would know who are the new members just by visiting the forum.
Yeah, ppl also pointed out in the FSS forum that many have no skill points left for the new skills. Maybe we will get a free respec/free skill points even?
Trinket: I think they are talking about new items which we can equip, rings/necklaces, etc in other RPGs. So there will be 2 slots like that, and the rest is the confusing part... I believe one of them apparently is for rings, and rings will be obtained from Cubing/cleansing Cursed Rings dropped mostly in the Abyss. However, it may also mean the 2 slots are generic for any type of trinkets, and 1 type of trinket is the Rings. Either way, more slots, more items, more buffs, more... good...
Yeah, I kinda think Secondary Damage Effects = status effect (phased/ignited, etc.). Nasty Rift Coils, I fear your kind NO MORE!
They are just removing the base Shield Overload effect on swords. You can still add mods which does that. But from the sound of it, the way they change how Str factor in dmg will give Templar a big dmg boost, which should make up for the missing Shield Overload.
Chat still need a lot of impr like giving us the ability to select exactly what channels to show on each tab... forget about tabs, just allow us to create separate chat windows (movable/resizeable), and we can decide what channels to be in each window... and save our setup for each character. Also allow us to create custom channels, one important use of it is we can always have a shared channel with the ULGG guys.
I'm also eager to see what Achievement Awards will we get. Finally get to spend those hard earned APs from killing thousands of zombies, and breaking tons of crates, or filling up my inventory... on something. Hopefully something either useful or at least fun.