I have a idea for a potential Imperium 36 disclamer: I do not own MoO and do not know how much of my design can be created. This may not work
The setup is this:
Huge galaxy
2 races (special)
impossible
Are there any other settings?
Races:
Player:
Mrrshans
START WITH ALL TECHS RESEARCHED!! (except the "advanced planatology/weapons/construction/forcefields/computers/propulsion")
Homeworld starts with standard numbers of pop and factories
Standard ships
AI:
Psilons!
STARTS WITH EVERY SYSTEM!! (other than the players home world, orion and empty stars) Note: this will mean a instant council vote. DENY IT AND KEEP PLAYING! I don't think that there is a way around this.
STARTS WITH ALL COLONISATION TECHS! (so that it doesn't ignore hostile planets that it loses)
All planets start with the same percentage of pop and factories as the homeworld does, scaled per planet.
One scout over every world that it owns
I do not know if this is winnable or even possible, someone with more experience should look this over.
Have fun
The setup is this:
Huge galaxy
2 races (special)
impossible
Are there any other settings?
Races:
Player:
Mrrshans
START WITH ALL TECHS RESEARCHED!! (except the "advanced planatology/weapons/construction/forcefields/computers/propulsion")
Homeworld starts with standard numbers of pop and factories
Standard ships
AI:
Psilons!
STARTS WITH EVERY SYSTEM!! (other than the players home world, orion and empty stars) Note: this will mean a instant council vote. DENY IT AND KEEP PLAYING! I don't think that there is a way around this.
STARTS WITH ALL COLONISATION TECHS! (so that it doesn't ignore hostile planets that it loses)
All planets start with the same percentage of pop and factories as the homeworld does, scaled per planet.
One scout over every world that it owns
I do not know if this is winnable or even possible, someone with more experience should look this over.
Have fun
Surprise! Turns out I'm a girl!