Quote:New Shared Stash System:[indent]o The Shared Stash will now feature separate panes for each gameplay mode: Normal, Elite, Hardcore, and Hardcore Elite. Items currently in your Shared Stash will be placed in the correct pane.[/indent]
Cool, not a lot but slightly more space. Will help when we start Hardcore.
Quote:Major Rebalance of the Blademaster Class:
Much needed. Much ouchy without the buffed Surge.
Quote:
Improved, Configurable Guild Controls:[indent]o Guilds will now have four titles they can assign to members. The titles can be renamed. There can only be one Guild Leader. Non-subscribers can only have the lowest title. The Guild Leader can configure what the middle two titles are allowed to do including invite new members, promote and demote existing members, kick members, and send all-guild e-mail. The lowest title is not allowed to invite, promote, demote, kick, or send guild e-mails.[/indent]
I like not having to log a specific toon on just to do invites, and I do trust all of us to have the judgement to invite new players we might come across. However, I would like it better if all new comers should ask for an invitation on the forum before we let him or her in the guild. This not a control/power thing. It is to ensure the new member at least know where our forum is, and hopefully become an active member.
Quote:Three New Skills for all Classes:
Provided that you have skill points left to put in it.
Quote:WTH are they talking about?
⢠Trinket Inventory Slots:[indent]o There will be two new Trinket inventory slots. The first trinkets will drop as cursed rings which can be cleaned up through the Transmogrifier. These cursed rings will mostly drop in the Abyss levels, but they can be found elsewhere too. These items are tradable and can be used by all players.[/indent]
Quote:Attribute Respec Vendor:[indent]o Bob, the Attribute Respec Vendor, will allow you to spend palladium to remove points one at a time from an Attribute and add them to your unassigned Attribute Points pool. The cost to remove each point goes up with character level.[/indent]A small step in the right direction. I am waiting for FSS to stop diddling and take the leap. Give us free respec anytime in town. You can't be serious about PvP until you can freely respec!
Quote:Stack Splitting:
Should have been a no brainer right from the get go. Now, let see increased stack size.
Quote: ⢠Gameplay Changes:[indent]o Character defenses against Secondary Damage Effects have been increased.[/indent]
Does Secondary Damage Effects = status effect or something completely different?
Quote:o Shield Overload has been removed from sword weapons.o Strength has a much more significant impact on melee skill damage
WTF, Are they going to give Templars a respec token?
Quote: New Chat Color Scheme
No, give me a new chat scheme instead.
Quote:Improved predictability and balance for the attribute feed system.
How about just lower attribute feed so we actaully have the attribute to use most items and still have points left to (semi) pump an attribute tree. The way it is now, for most of my toon, I have little say where to put attribute points except to put them up as my items require.
I am commenting as I read the update note. Sorry, ther's nothing to write home about.
KoP