(November 23rd, 2012, 02:43)Bigger Wrote: yeah, I've decided the stone city is too much of a reach. Maybe if it had a good city in between it and the capital :/.
I also agree that taking it from azza would be better than founding it ourselves. chariots will be very useful.
well, we do have 2x production granaries, so thats fine.
what do you think about building the pyramids without stone (assuming horses)?
Mnnnnn, we've got cheap granaries and beyond the first 3 cities we don't have a lot of food. I am not sure we'd be able to support a full on specialist economy. We are IND so the pyramids take on an extra glean, but I'm not sure its necessary. How do we know someone else who is IND hasn't started near stone like Azza and is able to grab it easily with their second city? Do you want to risk losing all our production for that? Its not a balanced map. Someone may have done exactly what you describe with Scooter's last game. I'm just not sure I'm comfortable going for the Mids in this situation. Azza is close, we have some land that we do find attractive.
What if after AH we focus on getting to Monarchy instead, building cheap warriors since we don't have copper and having our first 3 cities grow vertical on cottages? If we get horses we spend some hammers on chariots and sneak in close to Azza maybe rush any city he tries to plant in our direction?
In any case we have pottery>Hunting>AH before we can think about the mids. That's still a ways away.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”