(April 28th, 2013, 17:25)Old Harry Wrote: Well once Astro arrives plako and slow can create trouble, but until then I'd be more worried about Serdoa...
I don't remember if you got a GG medic III unit yet? If not build a scout or draft a chariot for it. If you have I always like attaching GGs to warriors and making them into maces... Probably not the best move in the world though. How many units are 1 or 2 XP from a useful promotion?
ok, im going to put 3 turns on plako to get graphs, then start piling on serdoa.
I have a medic 3 chariot, yes. I only have 2 warriors, doing MP duty in gilgamesh and the iliad. if I did that I'd have to replace them with archers anyway. easier just to build a new mace w/ more experience. im not sure, but we have plenty of XP from the azza war.. I don't think we could pull of the same thing you did

I think our only options are joining a city or creating some super unit, but without a suggestion on a useful unit I favor joining it. could be maths or song of roland, not sure.
Please don't go. The drones need you. They look up to you.