The standard map is 52x52, and the donut has an outer diameter of 44 (4 water tiles on the compass points). r=22, the donut covers pi*22^2 = 1504 tiles, give or take a few dozen because of rounding and such. This includes the 60 (one-thick water circle between the center and the donut?) tiles, so 1100 or so donut land tiles, 300 center continent (radius 10?). Leaving about 1100 tiles for the islands + water. If all the water pathways are one-tile thick, then 300-400 water tiles is possible. I expect lots of culture wars over the ocean.
Re: Knowing civs first.
Could we build the map, save it as a wb file, and then start it as a custom game with the 10 civs and leaders?
If that's not possible: it's very easy to move units around, and put them in the proper start order. However, it's a PITA to redo starting techs and colors and such. As long as we carefully keep track of who starts with a scout, and who starts with a regular warrior, and who gets a CI warrior (and who's Inca), there's no worries about moving around. Also, we're still not subconsciously rigging the map based on who's getting what spot, if we randomize the starts after the maps done. Sure, we know whether or not the map is Fin-heavy, or Cre-heavy, or rush-heavy. But I think that's fairly minor compared to the mess of dealing with starting techs and such, especially if we're wrong; Sullla did goof on one of the RB Adventures when he swapped who we were playing as. I think the recent Deity Adventure.
Re: Knowing civs first.
Could we build the map, save it as a wb file, and then start it as a custom game with the 10 civs and leaders?
If that's not possible: it's very easy to move units around, and put them in the proper start order. However, it's a PITA to redo starting techs and colors and such. As long as we carefully keep track of who starts with a scout, and who starts with a regular warrior, and who gets a CI warrior (and who's Inca), there's no worries about moving around. Also, we're still not subconsciously rigging the map based on who's getting what spot, if we randomize the starts after the maps done. Sure, we know whether or not the map is Fin-heavy, or Cre-heavy, or rush-heavy. But I think that's fairly minor compared to the mess of dealing with starting techs and such, especially if we're wrong; Sullla did goof on one of the RB Adventures when he swapped who we were playing as. I think the recent Deity Adventure.