Great comments:
I'll go ahead and make some changes as follows:
-- Tighter start balance including grains + furs for all. Those starts that have wheat will have unforested/non-riverside furs.
-- All starts will have close horses. Copper will be both on the outer islands and somewhere towards the center.
-- Move the oil and add a few uranium as per Krill's suggestion.
-- I don't see the missing resources as a big problem; compare this to a continent situation where each landmass will usually only have 50-70% of the health/happy resources.
-- All major islands will have a source of fresh water.
I'll have an edited map up soon.
I'll go ahead and make some changes as follows:
-- Tighter start balance including grains + furs for all. Those starts that have wheat will have unforested/non-riverside furs.
-- All starts will have close horses. Copper will be both on the outer islands and somewhere towards the center.
-- Move the oil and add a few uranium as per Krill's suggestion.
-- I don't see the missing resources as a big problem; compare this to a continent situation where each landmass will usually only have 50-70% of the health/happy resources.
-- All major islands will have a source of fresh water.
I'll have an edited map up soon.