Looks like Sulla was the first to figure out the map script.
Sullla Wrote:I was thinking about which map script this could be, and my best guess at the moment is the Donut script. There's some very good evidence to suggest this:
- All civs always start on the coast on Donut.
- The circular curve of the coastline that we've explored thus far.
- Easy to balance map script, spacing everyone out equally around the edge.
However, there are three problems with this assumption:
- Deer resources don't spawn naturally on Donut, so the ones we've seen would have to have been edited in. Still possible, of course.
- The Donut script has no offshore islands, and it looks like there's one up to our northwest.
- The overall size of the map. By doing the reverse math from the F8 screen, we can see that our 8 tiles are 0.48% of the total land area, which gets us 1667 total land tiles. But a Standard-size Donut map has only 1500 land tiles, so there would need to have been some extra land edited into this game.
Nevertheless, points #2 and #3 above could go together and resolve the situation, if the map team decided to stick some offshore islands around the Donut and get extra land area that way. For the moment, until we get some better information, I think we should cautiously proceed with the assumption that this is a Donut map, likely with the "Standard" center (no peaks, no ocean, etc.) Assuming that's the case, the other teams will be roughly 12-15 tiles away from us around the edge of the map.