I didn't notice before that Mali actually had a long NAP in place with the HRE. I wouldn't break a NAP either, so I understand why he's letting it go for now at least ... but agreeing to a pair of NAPs that more-or-less obviate his UU, without even the slightest provision for an aggressive settling move to count as, well, aggression ... appears not to have been the wisest move. Kudos to the HRE, I guess, who could prove a strong player in this game. (By the time the NAP expires, it'll be far too late for Mali to do anything about it really.)
Oh, and the Ottomans plan to rush Paris with two chariots and a warrior? Wellll ... they've got guts, anyway. Maybe fortune really will favor the bold; we'll see!
Naval expansion: It looks like team Korea is going for an exploring workboat. If the islands look attractive enough, and prospects with Rome look sufficiently dire, they might yet play a significant role, in the manner Krill suggested, by taking to the sea.
(Did I say IF prospects look dire? I just noticed that thanks to the location of Rome's second city, its iron will shortly be three tiles deep in Roman culture ... and it's already roaded ... by the road that links both Roman cities! Also, Regal's Reach will own two tiles in Pyongyang's BFC, and then there's a straight row of hill tiles leading all the way down from flatland Pyongyang to flatland Seoul. And Korea hasn't moved a worker toward their one strategic resource, and is apparently teching Pottery.)
And yes, the teams without copper are:
1) Greece because of a map oversight (which probably won't matter much in the long run; they'll hopefully get iron before they have to fear war)
2) Korea because of Rome's westward-tending cities ("Rome's" copper is far north of the present Imperial Center, I believe. If Rome settled in place, the Regal's Reach copper would be "Korea's" pretty clearly) and
3) Mali, because the HRE swiped it from right under their noses (caught 'em NAPping!)
Oh, and the Ottomans plan to rush Paris with two chariots and a warrior? Wellll ... they've got guts, anyway. Maybe fortune really will favor the bold; we'll see!
Naval expansion: It looks like team Korea is going for an exploring workboat. If the islands look attractive enough, and prospects with Rome look sufficiently dire, they might yet play a significant role, in the manner Krill suggested, by taking to the sea.
(Did I say IF prospects look dire? I just noticed that thanks to the location of Rome's second city, its iron will shortly be three tiles deep in Roman culture ... and it's already roaded ... by the road that links both Roman cities! Also, Regal's Reach will own two tiles in Pyongyang's BFC, and then there's a straight row of hill tiles leading all the way down from flatland Pyongyang to flatland Seoul. And Korea hasn't moved a worker toward their one strategic resource, and is apparently teching Pottery.)
And yes, the teams without copper are:
1) Greece because of a map oversight (which probably won't matter much in the long run; they'll hopefully get iron before they have to fear war)
2) Korea because of Rome's westward-tending cities ("Rome's" copper is far north of the present Imperial Center, I believe. If Rome settled in place, the Regal's Reach copper would be "Korea's" pretty clearly) and
3) Mali, because the HRE swiped it from right under their noses (caught 'em NAPping!)