It seems that lurkers are expressing opinions. Even if they are only lurking 1 thread, and are not spoiled, the player doesn't necessarily know that and might read something into their comment assuming that they are spoiled.
I think that we should draw up a code of conduct ...
1) Lurkers can respond to civ4 mechanics questions (eg how many turns for a worker to chop a forest? Why didn't my cottage grow? How does the AP work?)
2) Lurkers can congratulate players on achieving a goal (eg Well done on getting that city spot)
2a) However, don't reveal unnecessary information on your comment (eg Well done on getting that city spot - I really thought that Greece was going to get it)
3) Lurkers can participate in option discussions but only after the player has articulated the options and only to the extent of pointing out additional strengths / weaknesses of options that the player might have missed
3a) Lurkers can NOT suggest additional options that the play might have missed
3b) Lurkers can NOT express opinions about various options
4) Lurkers can express opinions on player agreed rules, but should also point out that rules agreed by the players should be discussed by the players
5) Lurkers cannot ask sequence questions (eg when will Settler for Black Dot be ready?)
I think that we should draw up a code of conduct ...
1) Lurkers can respond to civ4 mechanics questions (eg how many turns for a worker to chop a forest? Why didn't my cottage grow? How does the AP work?)
2) Lurkers can congratulate players on achieving a goal (eg Well done on getting that city spot)
2a) However, don't reveal unnecessary information on your comment (eg Well done on getting that city spot - I really thought that Greece was going to get it)
3) Lurkers can participate in option discussions but only after the player has articulated the options and only to the extent of pointing out additional strengths / weaknesses of options that the player might have missed
3a) Lurkers can NOT suggest additional options that the play might have missed
3b) Lurkers can NOT express opinions about various options
4) Lurkers can express opinions on player agreed rules, but should also point out that rules agreed by the players should be discussed by the players
5) Lurkers cannot ask sequence questions (eg when will Settler for Black Dot be ready?)
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.