Moving East lose
- 3 cottaged river-grassland,
- sharing copper for fast monument/granary
- (long-term) an incredibly huge levee (all but 5 tiles are river-side)
It has only 1 tile with coast, so it is far from AI building 1t away with zillion of coastal tiles.
On the other hand, they still need to build an 'harbor' both on the inside and outside sea...
- 3 cottaged river-grassland,
- sharing copper for fast monument/granary
- (long-term) an incredibly huge levee (all but 5 tiles are river-side)
It has only 1 tile with coast, so it is far from AI building 1t away with zillion of coastal tiles.
On the other hand, they still need to build an 'harbor' both on the inside and outside sea...