Kylerian's post was somewhat over the line IMO. While it pretty much succinctly put down our thoughts. I don't think it needed to be posted right now, and it was rather blunt at that.
Anyway, lets just move on.
@Novice: Sacrifice their massive advantage so they have a slightly less massive advantage + no getting dogpiled is pretty worth it IMO.
In Starcraft there are two types of aggressive play: You can do military aggression with all in timing rushes in the early/mid game or you can do something economically aggressive and crazy like 12 Nexus/14Command Center/3 Hatch before pool which are the economic equivalent of all or nothing gambles that rely on your opponent not figuring it out until its too late. If military aggression works, you win or horribly cripple your opponent. If economic aggression wins, your economy kicks in and you massively out produce your opponent. If the military aggression fails then you lose the game or are horribly behind. If your economic aggression fails, then you lose the game because those builds require that you spend the early early game with no units where 6 zergling could pretty much win the game. The point is that both are equally aggressive types of openings, not just the military all-in.
That is basically what Spullla did and they got over confident when no one called them for it and don't recognize that they were playing greedily and aggressively.
Anyway, let them alone. They'll figure it out after the game.
Anyway, lets just move on.
@Novice: Sacrifice their massive advantage so they have a slightly less massive advantage + no getting dogpiled is pretty worth it IMO.
In Starcraft there are two types of aggressive play: You can do military aggression with all in timing rushes in the early/mid game or you can do something economically aggressive and crazy like 12 Nexus/14Command Center/3 Hatch before pool which are the economic equivalent of all or nothing gambles that rely on your opponent not figuring it out until its too late. If military aggression works, you win or horribly cripple your opponent. If economic aggression wins, your economy kicks in and you massively out produce your opponent. If the military aggression fails then you lose the game or are horribly behind. If your economic aggression fails, then you lose the game because those builds require that you spend the early early game with no units where 6 zergling could pretty much win the game. The point is that both are equally aggressive types of openings, not just the military all-in.
That is basically what Spullla did and they got over confident when no one called them for it and don't recognize that they were playing greedily and aggressively.
Anyway, let them alone. They'll figure it out after the game.