(September 13th, 2015, 22:07)Cheater Hater Wrote: Well, apparently you're good Kuro, since the Druid deck went exactly 7 wins. That still feels like a disappointment though
New deck coming shortly.
Edit: Here it is--I went with another Druid deck to try to replicate the success of the last one, and it's very interesting. On one hand, it doesn't have all the mech synergy or the insane late game. On the other, the early game seems better, and I have more bombs (2 Savage Combatant and a Starfall). Lots of interesting picks too, on the high end (Shieldmasta vs Shredder, Shieldmasta vs Spider Tank), the low (Pick number 2; I won't spoil it), and ones with interesting evaluations (the insane evaluation of Mark of the Wild, wanting a generic 3-drop over Nourish just because I had slightly fewer 3's than average)--what are all of your thoughts?
Argent Watchman isn't the worst thing, at least, since it can trade early, but it loses a lot of tempo. I agree with Terror that this deck feels a bit unfocused, your 2s aren't quite as good as they seem since Mark of the Wild and Owl aren't true twos for the most part and Argent Watchman loses tempo and your 3 slot is quite low.
The thing that will carry this deck is the INSANE 4s. Shredder and Combatant are two of the best 4-drops in the game and it's followed by by a Chillwind Yeti and Dark Iron Dwarf as well, which are basically in the same boat. And then you even have Keeper of the Grove for utility!
This deck lives and dies by the midgame, as it doesn't have a wide variety of 3s and its late game is quite small. Personally I would have taken Ironfur Grizzly over Mark of the Wild (Yes, I disagree with HearthArena here: Mark is a situational Arena card and this deck can too easily lose the board) and considered the Light's Champion over Nourish (Nourish isn't amazing here because you don't aggro to refill your hand or have a large amount of late game to draw into, though I do love Nourish, so I wouldn't say it is bad).
I'll predict 6 wins as well, going for the high end because the sheer 4-drop card value is insane and I think that offers a lot of room to pilot it to good situations. This deck could very easily falter and do a lot worse though, I think.