Invincible berserkers? that's really bizarre and I hope it's a one-time thing (I've never encountered this problem in all the times I tested the game, and it's been a lot)
Confused about the halfling situation too, unless you mean you conquered the city with 9 units and there's no room for more halfling units until you clear 1 space over (this is a Master of Magic bug that Seravy managed to fix)
I'm aware of the 'easy' difficulty somehow being renamed 'be' and crashing. It's on my to do list, but seems like it will be a difficult task and so far I have not been successful.
I'll trouble shoot 'normal' and lack of settler expansion. I don't think I ever tried playing on 'normal'
I think even smaller than tiny is likely to cause various land problems (see Seravy's explanation for not making smaller worlds)
I buffed 'nagas' a bit in my latest version 1.30c. Thanks for validating something I was suspecting myself. A list of 'these may be underpowered / these may be overpowered' would help me a lot!
I highly doubt you'd need to install insecticide first before this mod as this mod (which comes from insecticide) overwrites such files. It still doesn't hurt to try, as it may be what caused the invisible berserkers?
The '4 spaces between cities' may have already took place, but I haven't fixed the F1 surveyer warning until 1.30c. I think the fame penalty for razing cities only shows as a window popup, but not where it matters (I may try to see if I can fix the window pop up text about lost fame)
Confused about the halfling situation too, unless you mean you conquered the city with 9 units and there's no room for more halfling units until you clear 1 space over (this is a Master of Magic bug that Seravy managed to fix)
I'm aware of the 'easy' difficulty somehow being renamed 'be' and crashing. It's on my to do list, but seems like it will be a difficult task and so far I have not been successful.
I'll trouble shoot 'normal' and lack of settler expansion. I don't think I ever tried playing on 'normal'
I think even smaller than tiny is likely to cause various land problems (see Seravy's explanation for not making smaller worlds)
I buffed 'nagas' a bit in my latest version 1.30c. Thanks for validating something I was suspecting myself. A list of 'these may be underpowered / these may be overpowered' would help me a lot!
I highly doubt you'd need to install insecticide first before this mod as this mod (which comes from insecticide) overwrites such files. It still doesn't hurt to try, as it may be what caused the invisible berserkers?
The '4 spaces between cities' may have already took place, but I haven't fixed the F1 surveyer warning until 1.30c. I think the fame penalty for razing cities only shows as a window popup, but not where it matters (I may try to see if I can fix the window pop up text about lost fame)