Thanks, i managed to edit the race data and saved it.
Some other stuff i was trying to edit doesnt appear to be available when i just have the .exe loaded though. Is there a way to permanently mod them using the tweaker?
-Hero item slot types and abilities (default ones and possible special abilities). The section under unit types doesn't seem to contain anything for these.
-spell stats (effects, damage, cost, etc). For example, i want to make warp wood require a save, can i do that?
-Building stats (costs, etc)
-The amount of food/production per farmer/worker, i thought it would be under race data, but i can't find it there...
-Is there a way to change the move speeds of a large number of units at once? Unfortunately the program does not appear to support bulk editing...
-The way the distance penalty is applied to ranged attacks
Also is there some kind of readme for this? There is a lot of stuff in the program that doesn't appear to have any labels, for example, what is catnip and lucern's mod?
Some other stuff i was trying to edit doesnt appear to be available when i just have the .exe loaded though. Is there a way to permanently mod them using the tweaker?
-Hero item slot types and abilities (default ones and possible special abilities). The section under unit types doesn't seem to contain anything for these.
-spell stats (effects, damage, cost, etc). For example, i want to make warp wood require a save, can i do that?
-Building stats (costs, etc)
-The amount of food/production per farmer/worker, i thought it would be under race data, but i can't find it there...
-Is there a way to change the move speeds of a large number of units at once? Unfortunately the program does not appear to support bulk editing...
-The way the distance penalty is applied to ranged attacks
Also is there some kind of readme for this? There is a lot of stuff in the program that doesn't appear to have any labels, for example, what is catnip and lucern's mod?