Alright got the plan together for the GA, this is what we should do. As an aside, I considered the possibility of trying to push out the GP at 540 gpp, which would give us 4. While it was probably possible, it would sacrifice too many other objectives in its pursuit so settled for 3.
The 3 cities we will use are DR, OS and JAO. In order of birth:
![[Image: 270%20DR.jpg]](https://dl.dropboxusercontent.com/u/15873301/Pitboss%2035/Turn%20Report/T244%201%20man%20GA%20planning/270%20DR.jpg)
The main reason we use our crappy 2nd city for this is because it already has a substantial amount of GPP. We can easily get the 270 GP by running 4 specialists for 3t. Once we get that we can return to whatever it was that we were doing here.
![[Image: 360%20OS.jpg]](https://dl.dropboxusercontent.com/u/15873301/Pitboss%2035/Turn%20Report/T244%201%20man%20GA%20planning/360%20OS.jpg)
We need to put a substantial amount of effort into cracking 360 GPP in here before the golden age is up. While this city does have the food to run the required amount of specialists, it currently doesn't have the population. Getting this city up to size will be the main bottleneck in terms of when we can trigger the GA. However once we get to 9 pop we can work 7 specialists for 5t to rush one out.
![[Image: 450%20JAO.jpg]](https://dl.dropboxusercontent.com/u/15873301/Pitboss%2035/Turn%20Report/T244%201%20man%20GA%20planning/450%20JAO.jpg)
Has the same amount of surplus food as OS, but it's head start is what makes this ideal to create the 450 gp. It will probably need to work less specialists so OS can outpace it, but then crank them out in the final few turns of the GA. Will also need to grow some more pop before starting, but has less demand than OS so isn't a huge concern. If we work 5 for 5t (until OS produce the 360 one), we can put 6 or 7 in there to push out the last one before the GA ends.
These numbers aren't final, because we will still make some gpp between now and when we trigger the GA, but give a rough idea of how we'll produce the 3 GP. It'll take something like 5-6t for OS to grow to size 9 so pencil in T250 for triggering the GA.
TODO list:
Other thoughts:
The 3 cities we will use are DR, OS and JAO. In order of birth:
![[Image: 270%20DR.jpg]](https://dl.dropboxusercontent.com/u/15873301/Pitboss%2035/Turn%20Report/T244%201%20man%20GA%20planning/270%20DR.jpg)
The main reason we use our crappy 2nd city for this is because it already has a substantial amount of GPP. We can easily get the 270 GP by running 4 specialists for 3t. Once we get that we can return to whatever it was that we were doing here.
![[Image: 360%20OS.jpg]](https://dl.dropboxusercontent.com/u/15873301/Pitboss%2035/Turn%20Report/T244%201%20man%20GA%20planning/360%20OS.jpg)
We need to put a substantial amount of effort into cracking 360 GPP in here before the golden age is up. While this city does have the food to run the required amount of specialists, it currently doesn't have the population. Getting this city up to size will be the main bottleneck in terms of when we can trigger the GA. However once we get to 9 pop we can work 7 specialists for 5t to rush one out.
![[Image: 450%20JAO.jpg]](https://dl.dropboxusercontent.com/u/15873301/Pitboss%2035/Turn%20Report/T244%201%20man%20GA%20planning/450%20JAO.jpg)
Has the same amount of surplus food as OS, but it's head start is what makes this ideal to create the 450 gp. It will probably need to work less specialists so OS can outpace it, but then crank them out in the final few turns of the GA. Will also need to grow some more pop before starting, but has less demand than OS so isn't a huge concern. If we work 5 for 5t (until OS produce the 360 one), we can put 6 or 7 in there to push out the last one before the GA ends.
These numbers aren't final, because we will still make some gpp between now and when we trigger the GA, but give a rough idea of how we'll produce the 3 GP. It'll take something like 5-6t for OS to grow to size 9 so pencil in T250 for triggering the GA.
TODO list:
- Spread religion to JAO
- Grow JAO and OS to appropriate size (9 for OS, JAO is about the same)
- Do NOT whip any of these 3 cities until the golden age is over
Other thoughts:
- Do we want to run artists in Peaks anyway, regardless if we aren't trying to push a GP out of there? The only issue I can see is that each artist we work is a pop not working a 2/0/4 tile, but that may be worthwhile in a border city. Getting the clam and securing the banana would be excellent.
- How do we want to prepare the rest of the empire for 6t without whipping? I'm at least thinking that JF can 4 pop whip a settler before triggering and grow back on GA coast. I haven't looked at the rest of the empire yet, but we should probably whip most cities before we trigger it anyway.
- Not sure what else, will let you know if I come up with anything.