Whip unhappiness isn't a huge deal considering how abundant we are in happy resources (even if we don't have any gold/silver, we have ND). That said if we can't think of anything to whip then there's no reason to, I'd be happy with just the settler whip from JF for stone/sugar city and the uni whips afterwards. I wouldn't work many specialists if we aren't producing GP's though, most/all cities would rather be working the land instead, esp. since we're FIN.
Good idea re: universities (although don't whip cap ever). As for the last 2 cities, RD should almost certainly be one. Unsure on the other, Peaks maybe? We could whip a Library before pulling the trigger and grow back on a uni. Actually saying that out loud makes me like Peaks, we could even use the culture there.
No specific plans for KND, we could probably give the deer back to PHS so that city can grow and just work cottages while building a uni.
I am assuming PHS, NC and eventually GW will be devoted to full military builds. RD can do it too, although it may be more useful as a uni builder.
Good idea re: universities (although don't whip cap ever). As for the last 2 cities, RD should almost certainly be one. Unsure on the other, Peaks maybe? We could whip a Library before pulling the trigger and grow back on a uni. Actually saying that out loud makes me like Peaks, we could even use the culture there.
No specific plans for KND, we could probably give the deer back to PHS so that city can grow and just work cottages while building a uni.
I am assuming PHS, NC and eventually GW will be devoted to full military builds. RD can do it too, although it may be more useful as a uni builder.