Turn 255
Having difficulty with screen-shotting in Civ4 right now, so a text only report this time around. I'll figure out what's going on with that before t256.
Had a busy weekend, apologies for the paucity of reports. WK graciously stepped up on short notice to get t253 for me.
This turn, we bulbed PP and RP, and will finish RP at EOT. Almost to rifling. Just need to make it a little farther without dying to someone and we should be fine. Mackoti finally reduced Iron Man last turn, leaving Alhazard at one city. For some reason, Al accepted peace. I would have stayed at war to increase Mack's unhappiness, but eh, whatever. I'm gazing to the east a little worried about Mackoti reneging on his NAP, but hopefully he's too busy digesting Al. He kicked off a golden age this turn, but he does still have a few turns of enforced peace with Scooter and REM. What Plako is doing also remains unknown in all of this.
Settled our 13th city, CalendResources this turn for stone(it was too many characters to completely spell it out). I'm feeling pretty good about our economy at the moment. We're about to wrap up the GA, and will be set to get Oxford up. I have 5/6 theaters we need for Globe being built as well. NE will also follow in short order. I think if I can get courthouses in everywhere, we should be good to go. Our research cap is looking better and better, but we're lagging on gold multipliers. For now though, we're basically at tech parity with the big dogs.
Once we get rifles, we can look at getting revenge on Mackoti with EIs + Rifles if we feel like it. I'm viewing the 30 turn length of time on the 'NAP' as more of a suggestion than a rule. Saying this, I'm not going to have a lot of room to complain if Mackoti backstabs us in the next few turns. That being said, it's hard for me to muster much sympathy for him if we were to attack him before the deal ends, considering how he took our cities, bullied us into peace, then ate another player.
Mackoti Delenda Est.
Having difficulty with screen-shotting in Civ4 right now, so a text only report this time around. I'll figure out what's going on with that before t256.
Had a busy weekend, apologies for the paucity of reports. WK graciously stepped up on short notice to get t253 for me.
This turn, we bulbed PP and RP, and will finish RP at EOT. Almost to rifling. Just need to make it a little farther without dying to someone and we should be fine. Mackoti finally reduced Iron Man last turn, leaving Alhazard at one city. For some reason, Al accepted peace. I would have stayed at war to increase Mack's unhappiness, but eh, whatever. I'm gazing to the east a little worried about Mackoti reneging on his NAP, but hopefully he's too busy digesting Al. He kicked off a golden age this turn, but he does still have a few turns of enforced peace with Scooter and REM. What Plako is doing also remains unknown in all of this.
Settled our 13th city, CalendResources this turn for stone(it was too many characters to completely spell it out). I'm feeling pretty good about our economy at the moment. We're about to wrap up the GA, and will be set to get Oxford up. I have 5/6 theaters we need for Globe being built as well. NE will also follow in short order. I think if I can get courthouses in everywhere, we should be good to go. Our research cap is looking better and better, but we're lagging on gold multipliers. For now though, we're basically at tech parity with the big dogs.
Once we get rifles, we can look at getting revenge on Mackoti with EIs + Rifles if we feel like it. I'm viewing the 30 turn length of time on the 'NAP' as more of a suggestion than a rule. Saying this, I'm not going to have a lot of room to complain if Mackoti backstabs us in the next few turns. That being said, it's hard for me to muster much sympathy for him if we were to attack him before the deal ends, considering how he took our cities, bullied us into peace, then ate another player.
Mackoti Delenda Est.