Quote:[GAMEPLAY UPDATES]
• Added UI to show the next tile a city will grow to.
Yay! (Now if we could only *choose the next tile*, that would be awesome.)
Quote:[BALANCE CHANGES]
• Units may no longer remove features from tiles that are not owned by that player.
Welp. Better I guess. But it does mean (with the schizo cultural spread) that chopping is mostly off the table. I guess that offers interesting choices - is it worth buying a tile and chopping for a production boost?
Quote:[BALANCE CHANGES]
• Reduced Warmonger penalties in most instances, and adjusted how this reacts to returning versus keeping a city. The last city conquered from a player now provides a heavy warmonger penalty, even if you have a Casus Belli against this player, because you are wiping out a civilization.
• Reduced border incursion warnings if the troops are within their own borders.
• Players will no longer receive any warmongering penalties from a joint war partner for actions in that joint war.
This might make the AI less schizo?
Quote:[VISUALS]
• Buildings on snow will now have snow on them.
How lovely.