I think that people need to be more specific about what an NAP constitutes. I guess another solution is that declaring an MDP can be construed as an aggressive act by a party and cancel the NAP by another party as someone has already suggested.
Really, I've never really liked how RB is all about hard NAPs. I think it is a somewhat cheesy convention due to the fact that it is essentially allows a player to neglect a border more than they would otherwise. Somewhat unrealistic IMO. Agreements should be based on trust and utility instead rather than mostly as a socially enforced matter.
I doubt that Sullla would have been as successful if they didn't have 2 neighbors that were itching to start a fight but had to wait out hte NAP.
Really, I've never really liked how RB is all about hard NAPs. I think it is a somewhat cheesy convention due to the fact that it is essentially allows a player to neglect a border more than they would otherwise. Somewhat unrealistic IMO. Agreements should be based on trust and utility instead rather than mostly as a socially enforced matter.
I doubt that Sullla would have been as successful if they didn't have 2 neighbors that were itching to start a fight but had to wait out hte NAP.