Shoot the Moon Wrote:Isn't the trust you say they should be based on the real social norm keeping people from breaking them (namely that no one else would trust their team either if they were to break an NAP?). I think the answer is pretty simple, if you can't keep an agreement don't sign it. I think it is a reasonable expectation of a community based on trust (to the extent everyone has completely visible spoiler threads!) to expect people to honor agreements they signed.
Well the distrust of your action is a consequence to breaking an NAP. That's fine if you don't want to break it because no one will trust you. What I'm saying is that agreements should be based on mutual trust in the game based on the rules of the game and not be based exploiting the general conventions of the community. This is different than being mistrusted in a gaming situation. I'm fine with being labeled a back stabber with regards to a game but I have a feeling that it would also label you as a poor player in this community if you don't already have a reputation and can get away with it like a certain common arthropod we all know and love.

If you want NAPs to be unbreakable just put it in the rules. It defies reason why you act like all NAPs are binding in game but that is not part of the rules just because the community will look down upon you.
In short, my argument is that the diplomacy in the game cannot be played to the full if you drag perception of people outside the game into it.
But I guess since this community is all about spinning stories, every enjoys a good villian and DRAMA which is why NAPs are not in rules.
