this is an example of what i wanted to avoid by posting in here - one can of worms opened in public !!!!
Mukha Wrote:Krill Wrote:You doublemoved. That simple. Whether it is done while at peace or at war, it is still a double move.Ooooh, I can't just sit on the sidelines when there's rule fightings to be done.
sunrise Wrote:Poll 15: Double movesSunrise covered the double moving with that poll and your extension covered the turn split. I was under the impression that outside of war double moves were actually allowed, and considering the complaints we've had previously on the last person playing the turn not immediately playing the next I can understand why Slaze did so in this case.
The RBP1 revised double-move rule
Quote:
(a) - All settler moves that result in ending a turn in neutral territory must occur 9 hours (in-game) after the last movement of that settler, if applicable.
(b) - REMOVED
© - During a war all units in enemy or neutral territory, and all units in friendly territory that are capable of attacking or defending versus enemy units at any point during the turn must wait at least 9 hours following any previous move before they may move again.
(d) - When in doubt, act in good faith.
I realize that as game admin you are free to make whatever rulings you see fit, but perhaps the double move rule needs updating to reflect your ruling?