I have to say these games were more fun to lurk when more interaction between players + lurkers was allowed besides "hey good job" and "can we get a picture?" The original draw from the beginning of PB1 was that the players who put the time and effort into drawing out their plans/thoughts got the benefit of lurker input.
I understand that some take these games as a serious competition (in which case you wouldn't want lurker advice to dilute things), but I kind of miss the days where this was a little more laid back. If a player puts the effort into starting a tactical/strategic discussion with lurkers, then that's his benefit. Am I the only one who thinks that..?
I understand that some take these games as a serious competition (in which case you wouldn't want lurker advice to dilute things), but I kind of miss the days where this was a little more laid back. If a player puts the effort into starting a tactical/strategic discussion with lurkers, then that's his benefit. Am I the only one who thinks that..?