Do most persistent (pitboss or pbem, not one-day lobby) multiplayer Civ games actually go to a victory condition? Or are they typically resigned to a team in the lead, like the Apolyton game? Seems to me that players get tired of a game long before an actual win condition.
PBEM 1 ended with #3 conceding and voting #1 into a diplo victory. If that hadn't happened, everyone was still some distance away from a culture or space win, and even had to agree not to run spy missions on each other to make those wins even possible.
PBEM 1 ended with #3 conceding and voting #1 into a diplo victory. If that hadn't happened, everyone was still some distance away from a culture or space win, and even had to agree not to run spy missions on each other to make those wins even possible.