(December 5th, 2020, 04:41)Charriu Wrote: 3 ]SD plays, and gets a double-move.
I think Lewwyn and Noble wouldn't like this at all.
(December 5th, 2020, 07:45)Serdoa Wrote: And by the rules:
3. The person declaring war can choose which half of the turn timer they get, so long as they didn't move after the victim on the previous turn.
Therefore it is however attacks first choice which half they take.
6. In a peace-time turn split (eg a settling or hut-popping race) the turn you realise there should be a split is when the order is established.
Both parties realized that there should be a split (or that there in fact is one). Which makes sense given the state of the game. If SD had an issue with that, he should tell it. I really have a hard time having pity with players that clearly realize that someone adheres to a turn-split with them, don't communicate if they have an issue with the split and then start being upset when the other party actually plays according to that turn-split.
4. Don't try to play after another player on a regular basis. If you are trying to prevent them getting the second half when they attack you then you're playing clock games and Krill will find your pathetic civ and crush it. If you are planning to attack them then just drop behind them one or two turns in advance (it's actually less likely to telegraph your intentions). In fact you can play before them the turn before you attack - there is no problem with letting your victim double move you.
Lewwyn didn't try to play after SD on a regular basis, but to adhere to a turn-split, so the first half of that rule was not broken (not that this part is an actual rule). But also they did not try to prevent SD from getting the second half IF SD attacked them, but to setup a turn-split that would make sure that their planned attack would not lead to double-moves.
In closing: If SD wanted the second half, he should not have played himself but add time / pause and state that he will wait for them to play. But he clearly had realized that he was already in a turn-split with them, did not want to declare war but wanted to not let them have the second half when they attack. Breaking pretty clearly rule no. 6. He added bad sportsmanship on top, by not only making them miss their turn but also risk reloading to an early save than his in order to get his way - even to the detriment of all other players of this game.
I'm concerned with this that someone can claim the turn split exists just so they don't get attacked by someone with the second half. Also the silly logical extreme is to go back to the turn you meet and claim the spilt on that turn should stand.
I think it's also better for turn pace to say people shouldn't maintain a peace time turn split.
In this case though I think we agree: we should get SD to replay and have Lewwyn play after and declare war.
Of course, if civac had combat penalising him for these squabbles would be harsh.
![duh](https://www.realmsbeyond.net/forums/images/smilies/duh.gif)
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld