(February 3rd, 2021, 18:06)GeneralKilCavalry Wrote: Il travetore building a worker bc/ unhappy? We should get a galley eventually for an ICTR city (preferably 2 cities).
Popping the borders of mayan, getting a fort on the border and filling it with a few longbows will eventually be a good idea. We should expect lots of naval combat...
You should probably back-fill a city to grab that one floodplain tile between our cities and the wines.
I'll try logging in and come back with more ideas.
We get 2c foreign trade routes so IC trade routes haven't been necessary. We do want to settle the islands eventually though, and scout how the islands look in the NW.
I'm planning on back-filling a bunch of fillery cities after the border ones have been established.
(February 3rd, 2021, 18:15)GeneralKilCavalry Wrote: Need more exploration in Serdoa's direction
Changed dotmap around a bit - the tundra city is shit, instead build on that little island, we get fish access immediately and our second ICTR.
Serdoas lands should be more or less mirror of ours. Maybe I'll send the scout there if Ruff won't give OB. Note: Serdoa wanted OB, I declined to keep him in the dark as much as possible, though that does work both ways.
I'll check the city sites when I log in. Thanks GKC Too tired to play my turn right now..