Posts: 2,939
Threads: 12
Joined: Apr 2015
Yeah playing solo can be tough, I appreciate the reports and the chemistry info
Posts: 1,902
Threads: 7
Joined: Apr 2020
(July 21st, 2021, 10:24)El Grillo Wrote: Yeah playing solo can be tough, I appreciate the reports and the chemistry info
I apreciate your comments and it somehow make me writte more. Feel free to ask for any particulary info if somehow i miss it.
I ve been making some sims, and i get 7-8 cities at turn 75 with the 2 wonders i ve already talk about. I think i could optimize it a bit more still since my sims are made like single player games without much micro forgeting things, everything for speed the game up. So surely i could make better things, for instance the lack of need of military, ofc i would need more.
Although oracle might be a bit too late, i would really liek to see if someone (Probably bellarch since has mist too) is going religion and maybe wants the oracle too. If i want to get CoL i need to tech writting before finishing the oracle wich delays it a bit.
The contested city over the wheat of north would be at 60s, which might be soon enough (or not), but my workers arent really there since are choping hard the capitol, i would need to try to sim those better.
If i get that city i would have around 10 cities total on my part, which is not as much as i thought when i saw 130 tiles per player. Although if i make those all fast i get into bankrupcy. The courthouses are saving 1 or 2 gold per city which is not as much, so i would need to work on the caste economy.
July 21st, 2021, 11:56
(This post was last modified: July 21st, 2021, 11:58 by vanrober.)
Posts: 1,902
Threads: 7
Joined: Apr 2020
turn 33
TP luck was not on my side, my scout has lost so many turns of scouting. And it was interesting to be around there since rekenner is putting his EPs to another one, not jesse either so if i were him i would say it would be jack since it seems he is doing great at least reporting. it would be nice to get his ktb too, but it ll take a while. (it was on the tile 1E of the norther peak of the picture on turn 32)
I ve missplayed 2 coins with my sim, i hope they are not needed much.
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 34
Im looking a bit the Jesse terrain and those gems hurt a bit, thankfully they are jungled. But corn is 6 food and can work gems which doesnt need food, so a city right there would be strong once he get IW, also pigs are 6 food resource. He also have some crab on lake so he needs WB too, but it seems his capitol needed WB so the need of fishing wasnt a surprise for him i guess.
Demos are terrible, i really hope i can catch up.
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 35
Finally got my second city, almost 10 turns after rekenner, but jesse didnt, which seems nice, maybe i can push towards jesse's border while rekenner push mines. Somehow i forgot to name the second city before i made the screenshot, its called Lily
Demos inproved a bit in therms of production which is what im working right now to make the WB faster. After that ill grow the cities and it will be better in terms of food.
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 36
Lets make some map analysis. Im completely biased and im pretty noob so i might be wrong. But if you though that fish + gems were supposed to be any close to crab and planshill silver i think you were wrong, the crab gives 4 food while the fish gives 5 and the silver need 2 food to be worked and the gems gives 2 more food, and also 2 grass gems i would value them better than 2 silver on tundra plus one on plainshill.
Also having copper on 3 ring of capitol is much better than in 4th. If he does a city on the hill of my scout, on turn 50 he would get acces to copper plus extra happy plus 6 gold. He has 6 pop so he has a happy on his capitol. Maybe the downside is that is closer to his West neighbour? I dont know yet how far is he so im not sure if it would be contested anyhow, but being 5 tiles away of capitol i wouldnt say.
Also he has a couple of 6 food resources while i dont until lighthouse or CS.
Anyway, lets talk a bit more about my possition, next turn the second settler will be out and then it will be time to grow the capitol. Lily will make another WB for the 4th city and the 3rd city will make his own, i ve been really thinking about this 3rd city and there is several reasons for making it although there is several not to.
First one is that i was already with a worker close to that spot, so roading it is faster than going to the copper city. Also having soon a city in the sea that is in contact with rekenner i value it as very important, since if he has developed that coast while i dont it wont be easy to defend, nor develop more cities in that part of the sea, since WB from the second city take ages to get there, and finally i want marble online fast for the oracle. Problems, i dont want to tech AH fast, it has very few good tiles this early, but the worst is not sharing anything with the capitol, the capitol has right now 5 improved tiles but its not working them all the time since im whiping it, also not growing cottages between 2 cities is bad. So ive tried to make the city in other spots and i didnt really find any better solution for my micro (which doesnt mean it doesnt exist, as i said im not as good as i would like me to be yet)
Nothing else has really changed, next turn ill start wasting Unit suply money which is not nice.
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 37
2 turn for the next city, its being all quiet. No news. Im trying to meet the new people but im leaving on the centre some back tiles i dont like, im not sure if i should move back the scouts or try to keep following the coasts.
Demos keep showing me far of the pack, hopefully making the third city and growing back the capitol fix some.
July 23rd, 2021, 12:52
(This post was last modified: July 23rd, 2021, 12:57 by vanrober.)
Posts: 1,902
Threads: 7
Joined: Apr 2020
turn 39
My 3rd city is online (violet) and demos start normalize, i was really amazed about 8 pop already for Jessy but no 2nd city yet, how much will he wait? But then he failed and put it onto the tech thread xDD
Im start thinking on leaving the wheat to rekenner and maybe try to sneak it out after or at least get into Jesse's face maybe.
In any case, fising next turn. Next city around turn 50.
As you see rekenners graphs are much nicer than mines, since ive already whiped and will keep doing so since im not IMP. Hopefully it works out good enough, i really wish he get into bankrupcy by expanding crazy
Demos are better and next turn capitol grows and another warrior will be out making nicer food and soldiers.
This is the surprise of Germany
They didnt give me any KTB for pottery yet, Rekenner had a huge power spike and got into slavery so he has BW as last tech, i wonder what is he teching now.
July 24th, 2021, 02:59
(This post was last modified: July 24th, 2021, 03:03 by vanrober.)
Posts: 1,902
Threads: 7
Joined: Apr 2020
Turn 40-41
Met Amicalola/josh on turn 41, somehow, Jesse went there witht he scout but he still puts all EPs into me, not sure why this hate, you have IMP Rome in the other part. They have gold as happy resource.
Demos are pretier, mid pack already. On 2 turns ill have much more food, ill work the corn and 2 fishes.
Finaly Rose is on the top!
Also Jesse got AH on turn 40 and Amica got Pottery
Posts: 1,902
Threads: 7
Joined: Apr 2020
turn 42
Josh is putting all his EPs on me, same is doing Jesse. Jesse is still with 1 city on turn 42, he will be really behind being unable to develop soon enough his next cities, he is near rome with IMP CHA, im sure jesse is dead. I think i would need to get some units to be able to get anything of that.
Either rekenner or Jesse got pottery this turn, not sure which one of them, i would bet for Jesse since being size 8 he would need to work some cottages if he wants to do anything on techwise.
With the scout i will keep moving searching for estuaries since it seems every neighbour is splited by one of those. I thought this would be a kind of donut of 7 people splited by estuaries but it seems there is no inner sea, so i guess it would be any kind of circle with the centre contested by everyone else? If thats the case i feel like the wheat city of my north is key, i think i have to delay wonders to be able to settle that city right now.
Awesomely im top food right now. I want to clarify im not close to be working all my food right now, on the next turn as you will see ill work 12 more food. My plan is whip that pop out to get fast granaries and get even more food, the only way to speed my possition agains IMP is crushing cicles of 10 turns whips.
|