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New EitB PBEM

(January 26th, 2023, 23:58)Qgqqqqq Wrote: Yes that's an error with Bannor State. I can fix it (though we can also all ignore it). It shouldn't matter what the files called though, let's just call it EitB v12

We probably should have decided this earlier, but what starting techs? I'd say Discovery minus Archery/Bronze Working.

Re diplomacy, I assume AI? We've done a public diplo thread in the past, which i could take or leave.

Techs=doubleplusgood. And AI diplomacy is slightly preferred. Fish for fish = you'll buy me dinner, right?
Travelling on a mote of dust, suspended in a sunbeam.
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Just for that, naufragar should put no fish on the map neenerneener
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Discovery minus Archery/BW sounds good to me. Worker+Warrior+Scout should also be good to start with. Do we see the start before game? I have no preference on that but just wondering.
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(January 28th, 2023, 06:36)Aurorarcher Wrote: Do we see the start before game? I have no preference on that but just wondering.

That's my plan. I hope to have a draft by the end of today.
There is no way to peace. Peace is the way.
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(January 27th, 2023, 19:29)Qgqqqqq Wrote: Just for that, naufragar should put no fish on the map neenerneener

Maybe a multiplayer version of the Something Fishy adventure?
Travelling on a mote of dust, suspended in a sunbeam.
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Thanks Naufragar! Auro, did you mean warrior + scout instead of starting units (e.g. Ljolsofar start with two scouts)? Or as well as?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Maybe regular starting units is better and just add the worker.

I forgot what exactly are Discovery techs. I'm guessing these, so tell me if I'm wrong:

Agriculture, Calendar, Festivals, AH, Fishing, Exploration, Hunting, Cartography, Crafting, Mining, Masonry, AC, Education, Mysticism? Did I miss anything?

Also, BING has not been seen for a while...
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I also am happy with the proposed settings for the start.

Do we play on quick or normal speed though? I think most PBEMs have been on quick, but with the accelerated start maybe normal makes sense?
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ah and I PM'ed Bing, but if anybody has another channel to him (Discord?) that might be helpful, since he hasn't visited the forum in a while. - edit: nevermind, caught him ingame in PB69 smile

Oh and Q, I installed the asset files and noted that the art (icon and 3D model) for Soldier of Kilmorph and Paramander appears to be switched - is that intentional?
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Yo... sorry for ignoring thread. Will do the necessary and would like a dedlurker.
Is it already time to install the mod?
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