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The Dark arts - C&D Master Thread

(February 21st, 2013, 15:45)Boldly Going Nowhere Wrote: We have seen them complete a barracks in Tlaxcala. Anything else? Nothing is noted in the C&D spreadsheet for Xochicalco.

Alternatively, kjn mentioned 60h builds. Can we detect through APT mod culture increases? If we see a series of 2cpt improvements, then we have a bunch of libraries completing and I'm just paranoid. shifty

Correct. Xochicalco has nothing right now, but I think it will have a granary next turn. Not sure about what Tlaxcala will get.

No, we don't have graphs on CivPlayers, and thus no graphs on them from APTmod either (except that I've tracked their SA builds, through rival best in EPs). We should probably use the slider on them for a single turn once we have finished Construction - definitely circa T110-115. That should be enough to get graphs on them for a good long while.
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Ok, I will put it below. This one takes a population and splits it into cities, as you can see in the example above. You can use it with the minimum/maximum populations.

Kalin

Code:
#!/usr/bin/env python                                                                                                                

import sys

coins = [(x,int(x**2.8)) for x in range(1,50)]

MEMOIZE = True
memo = dict()

def make_change(n, m):

    if MEMOIZE and ((n,m) in memo):
        return(memo[(n,m)])

    if (n == 0):
        res = [ [] ]
        if (MEMOIZE): memo[(n,m)] = res
        return(res)
    elif ( (n < 0) or (m < 0) ):
        return( [] )
    else:
        res1 = [ [coins[m]] + x for x in make_change(n - coins[m][1], m) ]
        res2 = make_change(n, m - 1)
        res = res1 + res2
        if (MEMOIZE): memo[(n,m)] = res
        return(res)

if (__name__ == "__main__"):

    try:
        pop = int(sys.argv[1])
    except:
        pop = 124
    try:
        cities = int(sys.argv[2])
    except:
        cities = 5

    res = make_change( pop, len(coins) - 1 )
    for x in res:
        if (len(x) == cities):
            print x
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Thanks Kalin, most excellent!
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T105 - 250 BC

Cliff's Notes: CivPlayers has finished one stable, probably two. The Germans and CFC researched an ancient tech each. Otherwise mainly pop increases, but one team, tentatively noted as Univers, received only land score.

Demos:
[Image: ISDG-T105-post-rb-demos.jpg]

Score table

TeamScore changePopTechLandWonders
RB5034 (+14 pop; 72 total)16 (Hanging Gardens)
Apolyton55 (+2 pop; 39 total)
Germans115 (+2 pop; 36 total)6 (ancient tech)
CivFr55 (+2 pop; 53 total)
CivPlayers55 (+2 pop; 32 total)
CFC1610 (+4 pop; 60 total)6 (Sailing)
Univers55 (+7 tiles; 104 total)

Score analysis

GNP analysis shows no new known techs, and F8 analysis gives 12 new pop points globally. Total score change was 47, and there are 8 land tiles to assign from T85, for circa 35 points total, leaving 12 for tech.

CFC: Grew Indira to size 13, Mantra to 4, Daivagasi to 5, and Lakshmi to 7. They have 60 pop total, but some of them are still in resistance. That leaves 6 points, which I note down as an ancient tech.

Germans: Grew Wismar to size 6, likely together with an unknown city, and is the only other team with enough points for an ancient tech. They have 36 pop total.

WPC: Gained a single land tile (rival worst up from 79 to 80), but this doesn't impact scoring.

CivFr: Grew one city to 6 and one to 5, per rival best. They were already rival best in land on T85, which went unchanged.

However, all the other three teams (Apolyton, CivPlayers, and Univers) would all receive 5 score from 2 pop or 7 land tiles. Since Apolyton and CivPlayers have whipped relatively recently, I give them the pop increases, and Univers the land, but this is a WAG.

Power analysis

Total rival power increased with 28000. The German power increased with 3000, of which 1000 came from pop - not sure where the 2000 came from, since they already are listed for all the ancient techs with 2000 inpower. CFC increased power with 4000, of which 2000 came from pop. I note them down for Sailing for now. Rival worst, likely still CivPlayers, increased with 5000. 1000 of that probably come from pop, and they built a stable in Tlaxcala, so I assume they have built a second stable in another city. Or, if they received land points, they could have built a barracks instead.

Apolyton and CivFr each received 1000 in power from pop. WPC increased their power with 6000, noted down as an axe. The Spanish finished an ikhanda (3000) in KwaDukuza, leaving 5000 from other causes for the rest of the teams.
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WPC has finally started to step up its pace of expansion again, and settled Southron Shore this turn, claiming 8 land tiles and confirming them as rival worst in population. Also, WPC is no longer rival worst in land. It's likely the Spanish now, with 99 tiles (WPC had 95, and now has 103).

The city is located northeast of Eastern Gem Dealers, and has the rice second-ring, so no more expansion northeastwards for us.


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T106 - 225 BC

Cliff's Notes: The Mausoleum of Maussallos was built by CivFr. Apolyton researched an ancient tech and then bulbed Philosophy, founding Taoism. Otherwise, all pop score increases.

Demos:
[Image: ISDG-T106-demos.jpg]

Score table

TeamScore changePopTechLandWonders
RB3810 (+4 pop; 74 total)12 (Construction)16 (Great Wall)
Spanish77 (+3 pop; 27 total)
Apolyton1610 (+4 pop; 43 total)6 (ancient)
CivFr193 (+1 pop; 54 total)16 (Mausoleum of Maussollos)
CFC77 (+3 pop; 63 total)
Univers99 (+4 pop; 56 total)

Score analysis

F8 analysis shows 15 new pop points globally, and there were no new claimed land on T86. The Mausoleum of Maussallos was also built, worth 16 score, in total worth circa 54 score. There were 58 new score in total, so there might be an ancient tech too.

CFC: Grew Lana to 10, Raj to 6, and one of their cities we lack visibility on, for 3 new pop, and 63 total. CFC has really entered a high-growth high-expansion phase of late.

Spanish: Grew KwaDukuza to size 3, leaving two more pop growths, for 27 total pop.

CivFr: Rival best in population only rose with 5000, ie a city growing from size 1 to 2, and 54 total pop. That leaves 16 score, which fits with the MoM. The only other candidate would be Apolyton, but 16 score is impossible to reach with tech and no land or more pop score.

Univers: Would get 2 score from growing one pop, but growth from 52 to 56 pop gives 9 score.

Apolyton: This leaves an ancient tech and 4 pop growths to Apolyton. The tech is noted down as Meditation. I also note down Alphabet as confirmed for Apolyton (instead of the earlier tentative Iron Working), due to bulb order reasons, as well as Code of Laws. With only five classical techs, I doubt they went the Aesthetics->Drama route, though it's possible.

This was due to team Apolyton bulbing Philosophy with a Great Scientist mid-turn.

Power analysis

Global rival power increased only with 12000, and 7000 of that came from pop. No changes to the power of WPC, the Germans, or CFC from what I can see from APTmod.

Other

CFC has built libraries in Mantra and Lana, either on T105 or T106 - noone here kept track of the builds last turn.

Another thing, if you make changes to the C&D sheet after a turn rolled, please make sure you either work through all the score changes, or make notes on what exactly you have done, either here or in the sheet. Otherwise I might have to track down the change once I work through the entire turn roll.
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Univers and Apolyton whipped before finishing their turns.

Univers performed a 2-pop whip, and Apolyton one 3-pop and one 1-pop whip. A total of 511000 population were whipped away, but there are several possible valid solutions from what I can see.
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What is the possible range for Spanish power right now, and how much is known to be not-units?
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Some quick late T106 notes before I cut my teeth into T107:

CFC whipped Lakshmi from size 7 to 5.

CivPlayers settled their eight city, claiming 2 land tiles with it.
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T107 - 200 BC

Cliff's Notes: CFC researched Archery. Modest increase in global power (9000) from units and buildings.

Demos:
[Image: ISDG-T107-demos.jpg]

Score table

TeamScore changePopTechLand
RB115 (+2 pop; 76 total)6 (9 tiles; 123 total)
Apolyton55 (+2 pop; 41 total)
Germans22 (+1 pop; 37 total)
CivPlayers44 (+2 pop; 35 total)
CFC66 (Archery)
Univers77 (+3 pop; 57 total)

Score analysis

F8 analysis shows that 8 new rival civizens globally, and there are no land score to assign from land claimed T87. GNP analysis shows that one more team knows Archery now.

Germans: Worms grew to size 6, for one new pop. They have 37 total pop.

CFC: None of their cities visible on the map grew, and they are the only team with a score increase consistent with an ancient tech (barring land points for Univers), thus I note them down for Archery. APTmod also shows a power increase of 6000 for them.

CivPlayers: Tlaxcala grew to size 4, and an unknown city also grew. They have 35 total pop.

Univers: Grew three new pop, for 57 total.

Power analysis

Global rival power rose with 18000 as the turn started. Of this, 6000 comes from CFC for Archery, and 3000 from pop (1000 each to Apolyton, CivPlayers, and Univers). Rival worst rose with 1000, so that's probably still CivPlayers. WPC's power rose with 1000, but their culture production didn't change, so I don't think they built another totem pole. Might be a barracks or archer and the loss of a spear?

That leaves 8000 in units and buildings to the other teams.
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