(May 27th, 2023, 07:47)Mjmd Wrote: To be fair about pb60 the players didn't know it had been set up as non rush able. We were just told tile count, which was same count as pb62. And those two games are a great example of how water amount and shape can affect how maps look.
Indeed; I'm only making that to illustrate it was the map that didn't allow for it, not SD's nature.