Turns completed. Life has gotten busy again
so I will provide a quick turn by turn report.
2450 (inherited turn):
Traded with Bulrathi for Controlled Radiated and Atmospheric Terrforming
Ordered up colony ships for 3 radiated planets
Sent fleets to cover the 3 radiated worlds
Alkari are allied with Bulrathi and Psilons, so not a good time to attack any of them
Alkari ships are incoming to Obaca and Reticuli
2451
Alkari develop Cloning tech
Shuffling ships to cover worlds, colony ships
Most atmospheric terraforming done, planets growing
2452
Our spies hit the Bulrathi in all sectors, I pick computers and get Battle Computer Mark IV, framing the Alkari
We colonize Primodius (size 10 radiated), send some pop from Kulthos
2453
Our spies get another hit on the Bulrathi, I pick weapons and we get Graviton Beam
Our spies hit the Psilons, I pick computers and we get IRC4
We colonize Vulcan (size 10 radiated), send some pop from Escalon
This triggers GNN half the galaxy message
Psilons break trade pact, saying they need to expand
Mrrshan ask for peace, I agree
Alkari/Bulrathi alliance has dissolved
All developed planets shuffle spending to begin adding more factories
2454
Repel Alkari fleet at Obaca, inflicting substantial losses; their ships have heavy blast cannon
Bulrathi destroy the Mrrshan (reported as genocide by GNN), but Alkari end up in control of Fieras
Advanced Soil research completed; all developed worlds begin applying the change
Planetology research set to Terraforming+60 to advance tree
Rana gets hit with super nova event; begin reserve spending to research a solution. This is the same planet as had the industrial spill event, the place is obviously cursed
Bulrathi have particle beam tech
2455
Most worlds now gaias; mass factory building for new robotic controls
Colonize Selia, radiated size 25 ultra rich; send seed pop
Shuffle ships to Reticuli to cover for incoming Alkari fleet
2456
Building factories, researching nova at Rana
Our spies hit Klackons, we steal Reduced Industrial Waste 60%
2457
Alkari fleet at Reticuli, obsolete smalls firing nuclear missiles
; destroy about half, rest retreat
Many worlds max factories, have some more dragons under construction
Shuffle ships to cover incoming fleets at Escalon, Selia
Nova research
2458
Bears break our trade agreement, claiming they need new worlds
Nova research continues
AI fleets incoming to multiple worlds
2459
Alkari fleet at Reticuli, retreats after taking some losses
Bulrathi have transports incoming to Selia; sending various ships to help defend and building some of our smalls there
Nova problem at Rana solved
Our spies steal Mass Driver tech from Klackons
2460
Not much happens, really
Notes for the next speaker:
- The AIs are sending random fleets to several of our worlds, so keep an eye out for them
- Bulrathi transports are incoming to Selia, our new ultra rich radiated planet.
I have been shuffling ships to cover the planet, but it is very new so defending may be tricky.
- There is lots of cash in the treasury.
- Rana is still building factories after the nova, but everywhere else is (I think) maxed out for pop and industry except for the three new small radiated worlds we just colonized.
We should be able to win this game just about any way we want. The AIs have been forming and breaking alliances almost every turn, so picking a target to attack may be tough without causing a general war. But we are probably strong enough to just stomp them all, if we want to build a big fleet.
RefSteel - UP!
DaveV - on deck
jez9999 - in the bull pen
haphazard1 - just played