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Medieval Start PitBoss

What is the reported map size (for tech costs)?
fnord
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I'll pick 5th/6th.

Thoth is up to claim his spot in the snake pick, then Yuris.
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I'll pick 1st
fnord
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4th is good for me
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2nd and 9th then. Which means:
Thoth
Commodore
Pindicator
Yuris
Scooter
Scooter
Yuris
Pindicator
Commodore
Thoth

You may fire when ready, Thoth.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(February 14th, 2024, 17:46)Thoth Wrote: What is the reported map size (for tech costs)?

I actually wanted to get a test-run in on the map for that unless someone has very strong opinions. I think small will be best, but need to see how bad costs get.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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I'll take Scandinavia.
fnord
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Regarding Religions; I think the best way is to have them spawn on T6 and then Ramk does his magic and ensures everyone has a holy city in their capital.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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(February 15th, 2024, 04:30)Thoth Wrote: I'll take Scandinavia.

In the interest of an interesting game, I believe vikings might be best banned. (Yes, this is the one I was fishing for by asking for a ban-list earlier, but I probably should have been clearer)
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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(February 15th, 2024, 05:09)Tarkeel Wrote: Regarding Religions; I think the best way is to have them spawn on T6 and then Ramk does his magic and ensures everyone has a holy city in their capital.

If possible, we may want to have the 2nd city holy, which is what would happen if religions were founded naturally (unless someone chooses to delay settling the 2nd city after T6)

Also, as I've been playing with sandbox, I found that what I said about the player who doesn't get a religion getting nothing was incorrect

* Players who found a religion get 1 missionary of their religion
* Players who don't found a religion get 2 missionaries of a random one

For fairness sake, I still think it's better if everyone has their own religion, but we also need to ensure everyone gets correct missionaries
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