Hi guys, it's me again. I just wanted to post a few things. First off, I think it's best that we only do scrimmages for the next couple of weeks while we try out guild halls. This will save us some time since we won't have to wait around for hours to get those last couple people, and it'll also allow us to explore the halls more fully in a way we couldn't if we were in actual competition.
Secondly, I've thought about it, and I think it's time we switch voice chat programs and use Ventrilo. Home brew servers are allowed to have up to 8 people on them at a time, which is fine since that's how many of us there are. This isn't going to be immediate by any means, so don't worry about having it installed for the next couple of weeks. I still have to figure out what we're going to do for a server, but I just wanted to pass that along. I'm making the switch to Vent because the voice quality and response times are a lot better with Vent than they are with TS. But anyways, like I said, probably not happening anytime soon. You can get Vent
here if you don't already have it.
Third, this is the build we ran last week and I thought I'd post it up so we can use it again at another time. It's the smite build [cow] was using. Thanks to Shinobu Shinrei of TNE for copying it down. I've filled in a few blanks where they were missing.
Warrior/Elementalist
Strength: 10 (9+1)
Axe Mastery: 16 (12+4)
Tactics: 10 (9+1)
Air Magic: 3
Shock (Air Magic)
Frenzy (Warrior other)
Eviscerate [Elite] (Axe Mastery)
Executioner's Strike (Axe Mastery)
Rush (Strength)
Bull's Strike (Strength)
Healing Signet (Tactics)
Resurrection Signet ()
Dervish/Warrior
Mysticism: 13 (12+1)
Scythe Mastery: 16 (12+4)
Victorious Sweep (Scythe Mastery)
Wearying Strike (Scythe Mastery)
Eremite's Attack (Scythe Mastery)
Wild Blow (Warrior Other)
Rush (Strength)
Heart of Fury (Mysticism)
Avatar of Melandru [Elite] (Mysticism)
Resurrection Signet ()
Dervish/Warrior
Mysticism: 13 (12+1)
Scythe Mastery: 16 (12+4)
Eremite's Attack (Scythe Mastery)
Victorious Sweep (Scythe Mastery)
Mystic Sweep (Scythe Mastery)
Wild Blow (Warrior other)
Extend Enchantments (Mysticism)
Heart of Fury (Mysticism)
Avatar of Grenth [Elite] (Mysticism)
Resurrection Signet ()
Paragon/Warrior
Leadership: 12 (10+2)
Spear Mastery: 12 (11+1)
Command: 11 (10+1)
Spear of Lightning (Spear Mastery)
Harrier's Toss (Spear Mastery)
"Go For The Eyes!" (Command)
Anthem of Flame (Leadership)
Blazing Finale (Leadership)
"Stand Your Ground!" (Command)
Crippling Anthem [Elite] (Command)
Signet of Return (Leadership)
Elementalist/Monk
Energy Storage: 12 (10+2)
Earth Magic: 3 (2+1)
Protection Prayers: 8
Smiting Prayers: 12
Reversal of Fortune (Protection Prayers)
Reversal of Damage (Smiting Prayers)
Draw Conditions (Protection Prayers)
Magnetic Aura (Earth Magic)
Balthazar's Aura (Smiting Prayers)
Master Of Magic [Elite] (Energy Storage)
Zealot's Fire (Smiting Prayers)
Resurrection Signet ()
Monk/Elementalist
Divine Favor: 12 (11+1)
Healing Prayers: 11 (10+1)
Protection Prayers: 12 (10+2)
Reversal of Fortune (Protection Prayers)
Protective Spirit (Protection Prayers)
Gift of Health (Healing Prayers)
Light of Deliverance [Elite] (Healing Prayers)
Mending Touch (Protection Prayers)
Holy Veil (Monk other)
Glyph of Lesser Energy (Elementalist other)
Aegis (Protection Prayers)
Monk/Elementalist
Divine Favor: 13 (12+1)
Healing Prayers: 4 (3+1)
Protection Prayers: 14 (12+2)
Reversal of Fortune (Protection Prayers)
Shield of Absorption (Protection Prayers)
Zealous Benediction [Elite] (Protection Prayers)
Infuse Health (Healing Prayers)
Dismiss Condition (Protection Prayers)
Holy Veil (Monk other)
Glyph of Lesser Energy (Elementalist other)
Aegis (Protection Prayers)
Mesmer/Elementalist
Fast Casting: 12 (11+1)
Domination Magic: 14 (12+2)
Air Magic: 6
Energy Surge [Elite] (Domination Magic)
Blackout (Domination Magic)
Empathy (Domination Magic)
Shatter Enchantment (Domination Magic)
Spiritual Pain (Domination Magic)
Storm Djinn's Haste (Air Magic)
Gale (Air Magic)
Resurrection Signet ()
The Me/E is the primary flag runner, and tries to stay with the main group whenever possible. I'm not wholly sure about the smiter ele, Fox used that last time so he can say better whether it was good or if we should use something else, like a Searing Flames ele or Reaper's Mark necro, instead. I would be more in favor of the SF ele, since that combines well with the paragon shouts lighting people on fire a lot (we could even find a spot for "They're on Fire!" on the paragon for some added defense).
Anyways, see you guys tomorrow, or rather tonight since today is tomorrow already.