Posts: 1,650
Threads: 2
Joined: Jul 2011
(July 4th, 2013, 04:06)Qgqqqqq Wrote: Does sanity drop when villagers die?
Wasn't there a period unexplained ~D3 which had no drop? Start D3 -> Start D4, no drop. uber claims he dropped it by 2, so something increased it by 2. One death; a ghoul (lynched)
Start D4 -> Start D5, no drop. uber claims he dropped it by 2, so something increased it by 2. Two deaths; a wolf (lynched) and a town (night-killed)
Definitely looks like scum-deaths have a positive effect on sanity (assuming uber's claim is true).
Supporting evidence:
D1; -2. 2 town, 1 ghoul.
D2; -5. 2 town, no scum.
Quote:I find Brick innocent more based on his active scumhunting play, rather then actual lynching. I mean, we haven't really caught a wolf on our own 
BRick hasn't caught one either. He *helped* catch a ghoul, but pretty sure pindicator has to get the credit for catching both novice and Gazglum.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Posts: 4,471
Threads: 65
Joined: Feb 2006
(July 4th, 2013, 04:06)Jkaen Wrote: It does annoy me that people still think having a power that drops sanity is bad for the village. Unless people have more info than me that they are not sharing if my only power was to drop sanity with no other effects at all then I would be spamming that like crazy to unlock powers like bricks.
Well the whole problem is we only have Brick's word that his power is good for the village.
Apart from myself, no one else has claimed any other sanity related abilities. Except gazglum who was clearly lying.
Posts: 1,650
Threads: 2
Joined: Jul 2011
(July 4th, 2013, 04:10)uberfish Wrote: @Matt, but then we go back to the situation where village has 3 vigilante type roles which seems excessive even if they're all limited I've been running on the assumption that Lewwyn is more a doctor than a vig for a while now. His ability definitely seems more like "you protect the target from ghouls. If your target happens to be a ghoul, you kill them instead".
You're also more seer-ish (you can definitely call someone on claiming something completely different to their role) and have an incidental vig kill if you stick around long enough.
BRick's the only main-line vig, really, and he's still limited shot, and only activates later in the game (and even then, it looks like only if the village is taking a pounding).
I'm not actually sure that this whole "3-vig" issue is even an issue.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Posts: 8,293
Threads: 83
Joined: Oct 2009
There is a clear trend that scum dying increases sanity (or at least slows it from dropping) and villagers dying decreases sanity. The question is whether we believe that sanity is all about gameplay and RP has nothing to do with it. The vibe I've gotten from this WW community is that the game host takes his job seriously. Even this game was delayed to balance it better. That's why I have a hard time believing that the mechanics wouldn't make sense. I think sanity is tied to both gameplay and RP, not just a tool to balance the gameplay. Think about a village, any random one. Now you hear news that the villagers have gone insane. Is that good news for the village? Is that a thing to be happy about? Nope. Maybe I'm too fixated on things making sense, I know it was my downfall in Zak's case, but I feel strongly about sanity dropping being a bad thing.
Posts: 5,157
Threads: 37
Joined: Jan 2011
Jowy.
The cause of sanity dropping (us misynching villagers) is normally a bad thing
The effect of the number going lower (if brick and gaz are to be believed) is a good thing
Hence I believe if you can have the effect without the normal causes its good for the village, the RP being linked to the causes of sanity here I feel rather than the effect.
If you want RP, then how about this as a theory (I am not sure I totally believe). Brick isnt telling us the whole truth about his role (we already know he has lied). when the sanity drops down low enough then he turns crazy and RANDOMLY guns down 2 other players. This would then make ubers power of dropping sanity arbiterily a bad thing, balancing out his power more, would fit with your wish for RP, and base on the basis that if we get lower enough for bricks power to trigger there would be a lot of scum around may help the village (or at least not hinder)
Posts: 1,650
Threads: 2
Joined: Jul 2011
(July 4th, 2013, 04:41)Jkaen Wrote: The effect of the number going lower (if brick and gaz are to be believed) is a good thing I, uh... don't really think we should be taking Gaz' word about his claimed ability.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
Posts: 5,157
Threads: 37
Joined: Jan 2011
Hence the if they are to be believed. Yes he may well have been lying. he may well also have told partial truth
Posts: 4,471
Threads: 65
Joined: Feb 2006
There's one final aspect to my role that I didn't want to reveal before because it might prevent a kill, but I've realised gives another clue to the whole meta discussion.
At 2 stacks I gain the ability Thick Skin and become immune to all kinds of bullets.
Yes it specifically says "bullets" and not "kills", so I assume it doesn't protect from wolf or ghoul faction kills, particularly given how my own kill was flavoured. (and yeah, the flavour description is odd, you'd think thick skin would protect from wolf claws and fangs and not bullets, but there it is.)
Do I really have an ability whose only function is to protect against another town vigilante that activates late in the game? Doesn't seem very likely...
I think I have to vote Brick here. I'm aware a large part of the case against him is meta. But I'm really having a hard time believing his claimed power as town.
Posts: 10,102
Threads: 82
Joined: May 2012
2 Stacks is 8 days, I'm not sure thats even possible.
At 17 people I don't think that's even relevant, and either a troll ability or one you've claimed to kill off Brick.
It may just be a gut feeling, but I can't shake off you as wolf.
And you openly acknowledge that its a bad case...so why follow it up?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Posts: 5,157
Threads: 37
Joined: Jan 2011
Hmm ok, I cant see you and him being vigilanties, so I think I am at the point now where I am happy to lynch any 3 of the claimed vig people (Lewwyn, uberfish, brick)
Trying to get my head round the different interactions here.
If uber is telling the truth (village) then brick pretty much has to be scum
If uber is lying (scum) then it seems a bid to tip the balance of the lynches and I would say brick is village
Hence lynch one of them we can be pretty confident of the other.
Lynch Lewwyn I dont think it tells us much, and I have myself convinced we are facing 2 wolves still, so I need to go for one of the first two I think.
I find both the claimed roles a bit unbelievable, but uberfish has been more useful in thread, so for now
Brick
|