Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[PB25-SPOILERS] The Lunacy of the Reign of HAK Continues

Here's what's happening this turn....











And just because I grabbed them real quick, here's some SE military overviews:









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The core coastal cities:





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So screenshot update time. First up, realized I took this screenshot a turn ago and forgot to post it. I had logged in to seeing this diplo screen:


No idea what he was trying to say. But he has since evacuated that city and Donovan will be taking it this turn.

Then we have the Demos for this turn:






Then just some general military and such overview shots:

This is his naval stack coming towards me.








Here's the Galleon and Frigates he has in my core. Luckily it's only the single Galleon at the moment, but I can see more in the north. He's already started bombarding the defenses at Happy with that one Frigate.




The many Cuirs surrounding the city are mostly 1 or 2 on each tile. So he did a spread attack, rather than a stack attack.

One of the things I need to think about is where exactly to sail all my ships in the south. I expect to just park them all in Frantic for the moment and stuff like that. Some of the galleys that would not be able to get to the western side of the island before his frigates arrived have already started running east towards Tacape.
Oh....and forgot to say @#%$!@.....totally did not know that those Caravel builds would not upgrade to Frigates. So I suckily have 3 new Caravels this turn when I really wanted them to be Frigates. frown

The biggest decision though is what to do with the units in Sore. Since he has retreated his stack, my expectation is that he's going to start shipping most of them across the channel or putting them on Galleons to try for other coastal cities. The island is toast. I have only a single unit guarding each of those 2 cities, since I was in desperate need of the original units elsewhere. But even then, those cities didn't have much defense. If he sails that Nav1 Galley directly towards Grumpy, he'll have that city in 2 turns and there is nothing I can do about it. And basically nothing I can do about Belligerent either, unless I load up units fro Sore onto my Galleons and Galleys and ship them over this turn. But I don't think I want to do that. I'd likely still lose the island, and in that case simply lose a bunch more units. But this is a tough call. He currently has 3 Galleys in that area (one of them is inside Dragon Soldier) so the most he can do right now is 6 units. If he upgrades them to Galleons that will delay him moving them a turn, though he'll likely transfer units across the channel while he's upgrading. Yeah, thinking about this right now just hurts the brain. I'll sleep on it and try to come up with something in the morning.
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Just another quick post for now with the Demos and Power:




I just really don't know what to do right now. Commodore is coming at me from all sides with Frigates, Galleons, Triremes, and Iron Clads. Ruff has retreated everything now to Sparta, so Athens will fall this turn, which I'm fine with. I have like 22+ Caravels that can't do anything at all except hide in ports for the most part. I've transfered some troops to the SE island to try to keep him from easily taking Belligerent and Grumpy, and trying to decide if I should transfer a few more Rifles this turn or not. I know I kinda need to keep drafting, but other than from Popeyes which I just drafted again this turn, I'm really running out of decent prospects to draft from. Anywhere else I draft from gets the city close to being unhappy (or would throw it into unhappy) or drafts away good production tiles.
Sigh, will sleep on things again and hopefully not wake up from Civ4 nightmares.
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(October 23rd, 2015, 15:41)The Black Sword Wrote: I may be overstepping my bounds a bit here ... but from my perspective you guys still have a pretty good position and it's improved relative to Commodore in the last 20-30 turns.

You guys have more information than me of course, so I could be wrong and I certainly respect if the game is taking too much time then there's nothing wrong with bowing out. But I'm enjoying lurking this game and I'd like to see you play it out.

Donovan hasn't conceded in his thread btw, so if you guys do want to call it I guess we'll have to think about how to approach it.


Hi TBS! Thanks for the encouraging post. I think it's incorrect to say that we're in a better position. We've fought an uphill battle all game, but IMO we're at our lowest chance all game.

On T190, one of the turns in which neither MC nor us were in GA, compared to MC we had:
-higher food
-lower GNP but the promise of Representation meant that we might catch up. The future with Rathuses meant we should exceed MC.
-higher soldier count
-higher land
-City count we've had a 2-7 city count advantage all game. Not sure what our position was back then, but we had more.
-We were some 30% behind in hammers which was in part due to MC having Replaceable parts. Post replaceable parts we were 11% behind.


Tactically/strategically we were in a good positon back then:
-MC had just started eating Retep but we were about to launch our own invasion of Gavagai.
-We had a greater ability to concentrate our military due to near unbreakable chokepoints.
-MC was suffering a lot of war weariness. This was prior to Donovan doing MC a favour and killing off Retep's last cities.
-Diplomatically we only had 2 enemies, and we had had a mutually interested naval alliance with Tasunke the Mad. Our suffering of the endless naval choke had only just begun and so we had hope that that could change.


Our position on T216:
-MC's beating us by more than 100 food. And he's only just taken Ruff's Battle Island cites so that number will get larger.
-We've failed to errode MC`s tech advantage due to necessity of cash upgrading. That Astronomy steal means that we haven't closed the tech gap at all unfortunately.
-MC's opened up a 200/33% hammer advantage over us. This time there's no Replaceable parts fix.
-MC's matched or pulled ahead of us in cities. This is the first time that this has happened all game.
-Because of Drydock + ironclads + no Retep, MC now has a greater ability to concentrate military than us. He's bottled up all of the waterways and we're can't effectively challenge him until we get Steel + Drydock. He can go wherever he wants while we really only have 1 last location (through Sonic) that allows naval mobility. This is also a new first in this game.
-Prior to the last 10T we'd been steadily rising in score and came to within 50 points of MC. We're now 500 points behind him.

Earlier in the game we drafted our pop in order to gain an advantage in cities/land. Now we're 2-pop drafting away our cities in order to stop cities getting razed by Frigates and galleons.

So this is definately a low point, probably the lowest point, that we've been in all game. With fewer cities, and hammers, and mobility mattering more we don`t have the sense that time will swing things in our favour.

Nevertheless, KEEP CALM AND CARRY ON.

(October 28th, 2015, 21:50)HitAnyKey Wrote: Just another quick post for now with the Demos and Power:

I just really don't know what to do right now. Commodore is coming at me from all sides with Frigates, Galleons, Triremes, and Iron Clads. Ruff has retreated everything now to Sparta, so Athens will fall this turn, which I'm fine with. I have like 22+ Caravels that can't do anything at all except hide in ports for the most part. I've transfered some troops to the SE island to try to keep him from easily taking Belligerent and Grumpy, and trying to decide if I should transfer a few more Rifles this turn or not. I know I kinda need to keep drafting, but other than from Popeyes which I just drafted again this turn, I'm really running out of decent prospects to draft from. Anywhere else I draft from gets the city close to being unhappy (or would throw it into unhappy) or drafts away good production tiles.
Sigh, will sleep on things again and hopefully not wake up from Civ4 nightmares.

HAK, we don't really have to concern ourselves too much with what MC's doing with his Frigates and whatnot. MC will nip at our edges, and he'll get a city raze or two. We can't let ourselves be distrated too much by that stuff. Do what we can to prevent that, but that`s a tactical problem and we need to focus on our strategic objective.

For the lurkers,...I've been convincing HAK to take a stab at Donovan. My knee-jerk reaction was to hit Donovan in order to end the game. But I'm not really trying to convince HAK to do it for that reason. Essentially, our long-shot in playing to win to beat MC is to take Donovan's new cities to regain a city count advantage. Our play to keep 2nd place also involves attacking Donovan. So we've been moving our Cuirassiers and cavalary through our only remaining naval passage through Sonic. We'll probably have to do a massive cash upgrade of Cuirs to Cavs in order to have a reasonable advantage over Don's Cuirs + Grenadiers.

Sparta being Ruff's last stand is perfect for us. Despite the risk of this play (Donovan has enough of an army to fight a defensive war), with luck this could work out for us. Donovan will regret holding this game up. :LOL:
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As requested for the chat, here's the RuffLand warzone...


The Cuirs that do not have a tag listing there being 2 of them are just single Cuirs on those tiles.
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And just to put it out there, this is what things look like in the SE:









I haven't done so yet, but this turn I'll likely move all of my ships (Caravels, Galleys, Galleons) into Frantic. Maybe leave a Galley inside Belligerent, since it could move out one tile to pick up units and then move back in. At least until those Frigates arrive and start blocking all my waters.
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Why is HAD buiding a caravel? We need real units up there. Cats or Rifles or Frigates or cavalry,...
And a LK in Bouncy? Not completely useless for defense against a cuir,..but far inferior to a draft rifle.


And why are you building so many Rifles? Draft rifles and build cavalry. We need the mobility especially if we're going after Donovan and again especially if we're defending against Infantry which have a 25% bonus against Rifles.
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Mindy, if I disagreed with you I don't think I'd be able to argue it while the game is ongoing. wink As I said though, you have more information.
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(October 29th, 2015, 11:38)The Black Sword Wrote: Mindy, if I disagreed with you I don't think I'd be able to argue it while the game is ongoing. wink As I said though, you have more information.

Of course. If you still disagree with me, please post your thoughts in the lurker thread so that I can read them later. toast
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