T38 done
An inconvenient close scouting warrior exactly at the wrong time from T-I cost my quite some time playing the turn and writing this.
There is no real danger from this warrior but I do not want to tempt T-I by moving TWO workers in to be stolen. Since farming the rice asap is quite important for morpork, I asked him to stay away - not very polite, but a must in this situation.
Short domestic news :
Masonry in, switched to writing. Morpork grew to 2, working cows & lake now. Ankh completes the worker (currently cottaging S of it), switches to settler. Scouts found nothing interesting.
Screenies will follow.
An inconvenient close scouting warrior exactly at the wrong time from T-I cost my quite some time playing the turn and writing this.
Quote:Hi T-I,
heres your save.
What I wanted to say already a few turns ago - Nice food output you have there :-).
Noticed your scouting warrior NW of Morpork (my 2nd city). Morporks borders will pop next turn, so if you continue south you will be expelled next turn by its culture. If you are planning to visit TT and help searching for Jkaen, you will either have to take your chance at the border pop (I do not know exactly in which direction your warrior will be moved) - or take the route north of the mountain chain.
As a side note, it would be nice if you refrain from moving next to the rice, since I will have workers there next turn.
Amusingly my scouting warrior returning home ran into similiar problems a few turns ago (i am sure you noticed him at your second city), intending to go home skimming north of the mountains but returning to take the southern route instead because he ran into your borders there. Perhaps we should talk more ;-) - or even think about a map trade.
I would also like to resume the discussion about OB&Trade Routes soon, because I would be able to start a connection around ~ T45. I will come back to this soon, having to go to work now ...
HF&GL
Piet
There is no real danger from this warrior but I do not want to tempt T-I by moving TWO workers in to be stolen. Since farming the rice asap is quite important for morpork, I asked him to stay away - not very polite, but a must in this situation.
Short domestic news :
Masonry in, switched to writing. Morpork grew to 2, working cows & lake now. Ankh completes the worker (currently cottaging S of it), switches to settler. Scouts found nothing interesting.
Screenies will follow.


. 8 cities are not so much for this time of the game - I should be able to manage 9 or 10.![[Image: 1720bc.jpg]](http://img685.imageshack.us/img685/9246/1720bc.jpg)
![[Image: demos1720bc.jpg]](http://img94.imageshack.us/img94/9369/demos1720bc.jpg)
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