Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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A new mod enters the ring - Introducing "Close to Home"

Barracks has always given 3 xp.

If you want a small change that enables extra possibilities for everyone, then the RtR change of +1 xp from colloseums is well tested and works perfectly fine. It enables both Cha players and others to hit that threshold at a cost.
My singleplayer balance mod of BTS: https://dl.dropbox.com/s/3u6g4b2nfa74qhm...%20mod.odt?
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Baracks was 4 xp in Vanilla, and bumped down to 3 in Warlords when CHA was first added. The huge problem with 4 xp barracks and CHA is that units get two promos out of the gate.
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I have been thinking about the nuke problem. I don't know if I have a good solution. My increase the cost to the moon to somewhat "soft" ish ban is an easier path than to try to fiddle with a whole redo (IE effect for cost). They will still be there if game state demands, but will be so costly you will have to really choose what you use them on.

I think exp situation is fine. Cha is still a good trait. Pentagon is still really good.
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Whatever the nukes current cost is, x10 i would say for price. Makes them less whippable, and more of a Manhattan project style "im going to build this specifically for X" And of course, make it so GP dont die. Also.. ill still want them banned in basically any game i play in :P
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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