February 17th, 2007, 17:43
Posts: 1,059
Threads: 109
Joined: Apr 2005
We were able to get 4 matches in last night, which was higher than our usual 0, that was nice. I think we also learned a lot from the experience in terms of where we need to improve. As I see it, there are two major issues that need resolving. Those are leadership and communication.
The first one, leadership, is the easier one to resolve on paper but harder in practice. It's a simple problem, really, we need someone to step up and take on the leadership role. I don't want it, which is good because I'm not really qualified. I wanted Hawkmoon to take on the role, but unfortunately I don't think that's going to work out. Nothing against Hawk, but she was a bit too indecisive due to lack of experience and, unfortunately, she doesn't play enough to get said experience. It was unfair to her for me to ask her to fill that role. Anyways, whoever steps up is going to need to spend a lot more time in the PvP world in leadership roles.
The other issue we have, which is the harder one to resolve imo, is communication. We just aren't talking to each other in chat and even less so over Vent, which is where we need to be doing so. I can tell you that when I guested for Fang &co., the first thing we did was get on Vent and start discussing strat and who was doing what; a lot of the time people would be on Vent before they were signed on. I think our biggest issue is that we spend so much time soloing everything that we've grown accustomed to not communicating. While that can be a problem for PvE when we do get together, it's pretty disastrous in PvP where, more often than not, the difference between a win and a loss is communication. This is especially a problem for me because I'm a loner by nature.
We need to find some way to get over our non-communication issues in a way that works for us. Maybe we should add a few sub-forums for builds, variants, PvP, and whatever else; and use them, even if it's just four of us bouncing ideas off each other, at least we'll have some communication going. Maybe it's time to kick the year long inactives and recruit more fresh blood (which might be harder now that Drasca's gone). I don't know.
On a more positive note, however, I think the build proved itself despite some early skepticism about it. We just need to get more comfortable with our skill bars so we don't trip over ourselves. It seems to be a good build for us and, more importantly, people (from what I can gather) were having fun with their chars.
Alea Jacta Est - Caesar
I live my life by Murphy's Law.